Searched refs:gameOverTime (Results 1 – 7 of 7) sorted by relevance
35 extern time_t gameOverTime;282 gameOverTime = time((time_t *) NULL); in tuner_gameduration()286 gameOverTime = (time_t) (gameDuration * 60) + time((time_t *) NULL); in tuner_gameduration()
103 time_t gameOverTime = 0; variable266 gameOverTime = (time_t)(gameDuration * 60) + time((time_t *)NULL); in Main_loop()
96 extern time_t gameOverTime;1258 && oldTimeLeft != (newTimeLeft = gameOverTime - time(NULL))) { in Frame_update()
187 gameOverTime = time(NULL); in tuner_gameduration()189 gameOverTime = (time_t) (options.gameDuration * 60) + time(NULL); in tuner_gameduration()
53 time_t gameOverTime = 0; variable250 gameOverTime in Main_loop()
89 extern time_t gameOverTime;
1092 && oldTimeLeft != (newTimeLeft = gameOverTime - time(NULL))) { in Frame_update()