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Searched refs:gamePanel (Results 1 – 3 of 3) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dgui.cpp1589 GamePanel *gamePanel = static_cast<GamePanel *>(data); in buttonNDesignersClick() local
1616 GamePanel *gamePanel = static_cast<GamePanel *>(data); in buttonNManufacturersClick() local
1621 int n_workers = gamePanel->gamestate->getCurrentSector()->getWorkers(); in buttonNManufacturersClick()
1643 GamePanel *gamePanel = static_cast<GamePanel *>(data); in buttonFAmountClick() local
1648 int famount = gamePanel->gamestate->getCurrentSector()->getFAmount(); in buttonFAmountClick()
1664 GamePanel *gamePanel = static_cast<GamePanel *>(data); in buttonNMinersClick() local
1665 if( gamePanel->button_nminers[arg] == NULL || !gamePanel->button_nminers[arg]->isVisible() ) { in buttonNMinersClick()
1670 Id element = (Id)gamePanel->element_index[arg]; in buttonNMinersClick()
1671 gamePanel->changeMiners(element, m_left, n); in buttonNMinersClick()
1675 GamePanel *gamePanel = static_cast<GamePanel *>(data); in buttonNBuildersClick() local
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H A Dgamestate.cpp902 this->gamePanel = NULL; in PlayingGameState()
943 if( this->gamePanel ) in ~PlayingGameState()
944 delete gamePanel; in ~PlayingGameState()
1167 return this->gamePanel; in getGamePanel()
1266 if( this->gamePanel != NULL ) { in reset()
1267 delete this->gamePanel; in reset()
1268 this->gamePanel = NULL; in reset()
1331 this->gamePanel = new GamePanel(this, this->client_player); in reset()
1333 this->gamePanel->setup(); in reset()
1869 this->gamePanel->draw(); in draw()
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H A Dgamestate.h320 GamePanel *gamePanel; variable