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Searched refs:gameProperties (Results 1 – 4 of 4) sorted by relevance

/dports/games/jin/jin-2.14.1/src/free/jin/
H A DGameListItem.java41 private final Hashtable gameProperties = new Hashtable(100, 0.25f); field in GameListItem
106 return gameProperties.get(property); in getProperty()
152 Object oldValue = gameProperties.put(property, propertyValue); in setProperty()
154 gameProperties.put(property, oldValue); in setProperty()
/dports/games/openspades/openspades-0.1.3/Sources/Client/
H A DWorld.h71 std::shared_ptr<GameProperties> gameProperties; variable
97 const std::shared_ptr<GameProperties> &GetGameProperties() { return gameProperties; } in GetGameProperties()
H A DWorld.cpp47 World::World(const std::shared_ptr<GameProperties> &gameProperties) in World() argument
48 : gameProperties{gameProperties} { in World()
/dports/games/lizzie/lizzie-0.6-105-gd0e7040/src/main/java/featurecat/lizzie/rules/
H A DSGFParser.java91 Map<String, String> gameProperties = new HashMap<String, String>(); in parse() local
297 addProperty(gameProperties, tag, tagContent); in parse()
330 if (gameProperties.size() > 0) { in parse()
331 Lizzie.board.addNodeProperties(gameProperties); in parse()