Searched refs:gameReportAccepted (Results 1 – 6 of 6) sorted by relevance
695 gameReportAccepted = 0; enumerator
835 case ReportGameAckMessage::gameReportAccepted: in HandlePacket()
1843 …netReportAck->set_reportgameresult(success ? ReportGameAckMessage::gameReportAccepted : ReportGame… in SendReportGameResult()
48494 gameReportAccepted(0, 0), enumConstant48523 case 0: return gameReportAccepted; in valueOf()48584 …ameResult_ = de.pokerth.protocol.ProtoBuf.ReportGameAckMessage.ReportGameResult.gameReportAccepted; in initFields()48726 …ameResult_ = de.pokerth.protocol.ProtoBuf.ReportGameAckMessage.ReportGameResult.gameReportAccepted; in clear()48839 …ameResult_ = de.pokerth.protocol.ProtoBuf.ReportGameAckMessage.ReportGameResult.gameReportAccepted;48869 …ameResult_ = de.pokerth.protocol.ProtoBuf.ReportGameAckMessage.ReportGameResult.gameReportAccepted; in clearReportGameResult()
10304 …static const ReportGameResult gameReportAccepted = ReportGameAckMessage_ReportGameResult_gameRepor… variable
23533 const ReportGameAckMessage_ReportGameResult ReportGameAckMessage::gameReportAccepted; member in ReportGameAckMessage