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Searched refs:gameScreen (Results 1 – 20 of 20) sorted by relevance

/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/sms/SpaceHawks/screens/
H A DscreenManager.h17 extern gameScreen spritesmindScreen;
18 extern gameScreen hiscoreScreen;
19 extern gameScreen titleScreen;
20 extern gameScreen selectScreen;
21 extern gameScreen gameplayScreen;
22 extern gameScreen winScreen;
23 extern gameScreen nameScreen;
24 extern gameScreen gameoverScreen;
H A D_screen_basic.c78 gameScreen spritesScreen =
H A Dscreen_win.c107 gameScreen winScreen =
H A Dscreen_spritesmind.c103 gameScreen spritesmindScreen =
H A Dscreen_gameover.c131 gameScreen gameoverScreen =
H A Dscreen_select.c178 gameScreen selectScreen =
H A Dscreen_title.c202 gameScreen titleScreen =
H A Dscreen_hiscore.c237 gameScreen hiscoreScreen =
H A Dscreen_game.c421 gameScreen gameplayScreen =
H A Dscreen_name.c298 gameScreen nameScreen =
/dports/games/flobopuyo/flobopuyo-0.20/
H A DSDL_Painter.h17 IIM_Surface *gameScreen; variable
20 SDL_Painter(IIM_Surface *gameScreen = NULL, IIM_Surface *bg = NULL);
24 void draw() { draw(gameScreen->surf); } in draw()
25 void redrawAll() { redrawAll(gameScreen->surf); } in redrawAll()
H A DPuyoStarter.cpp15 IIM_Surface *gameScreen; variable
67 iim_surface_convert_to_gray(painter.gameScreen); in stopRender()
80 SDL_BlitSurface(painter.gameScreen->surf,NULL,display,NULL); in draw()
112 drect.x = painter.gameScreen->w / 2 - live[lives]->w / 2; in draw()
119 painter.draw(painter.gameScreen->surf); in draw()
201 if (painter.gameScreen == NULL) in PuyoStarter()
208 gameScreen = painter.gameScreen = IIM_RegisterImg(SDL_DisplayFormat(tmp), false); in PuyoStarter()
211 painter.redrawAll(painter.gameScreen->surf); in PuyoStarter()
H A DSDL_Painter.cpp8 SDL_Painter::SDL_Painter(IIM_Surface *gameScreen, IIM_Surface *bg) in SDL_Painter() argument
9 : gameScreen(gameScreen), backGround(bg), nbElts(0), nbPrev(0) {} in SDL_Painter()
H A DPuyoCommander.cpp110 extern IIM_Surface *image, *gameScreen;
1206 doom_melt_start(melt, gameScreen); in startTwoPlayerGameLoop()
1348 doom_melt_start(melt, gameScreen); in startSingleGameLoop()
H A DPuyoCommander.cpp.actual110 extern IIM_Surface *image, *gameScreen;
1225 doom_melt_start(melt, gameScreen);
1367 doom_melt_start(melt, gameScreen);
/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/sms/SpaceHawks/s8/
H A Dscreen.h14 }gameScreen; typedef
17 void SCREEN_setCurrent( gameScreen *screen );
H A Dscreen.c4 static gameScreen *currentScreen;
6 void SCREEN_setCurrent( gameScreen *screen ) in SCREEN_setCurrent()
/dports/games/vvvvvv/VVVVVV-cb3640e5/desktop_version/src/
H A Dmain.cpp57 Screen gameScreen; in main() local
125 const SDL_PixelFormat* fmt = gameScreen.GetFormat(); in main()
134 graphics.screenbuffer = &gameScreen; in main()
281 if(!gameScreen.isWindowed) in main()
298 gameScreen.toggleFullScreen(); in main()
518 gameScreen.ResizeScreen(-1, -1); in main()
524 gameScreen.FlipScreen(); in main()
/dports/games/torcs/torcs-1.3.7/src/interfaces/
H A Draceman.h136 void *gameScreen; member
160 #define _reGameScreen raceEngineInfo.gameScreen
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/client/gui/
H A DGroundContainer.java77 public GroundContainer(final StendhalClient client, final IGameScreen gameScreen, in GroundContainer() argument
80 this.screen = gameScreen; in GroundContainer()