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Searched refs:gameType (Results 1 – 25 of 331) sorted by relevance

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/dports/games/ufoai/ufoai-2.5-source/src/server/
H A Dsv_mapcycle.cpp47 gameType = mapcycle->next->type; in SV_NextMapcycle()
53 gameType = mapcycleList->type; in SV_NextMapcycle()
69 gameType = mapcycle->next->type; in SV_NextMapcycle()
75 gameType = mapcycleList->type; in SV_NextMapcycle()
85 gameType = nullptr; in SV_NextMapcycle()
98 gameType = mapcycleList->type; in SV_NextMapcycle()
112 gameType = nullptr; in SV_NextMapcycle()
123 if (gameType && gameType[0] != '\0') { in SV_NextMapcycle()
203 char map[MAX_VAR], gameType[MAX_VAR]; in SV_ParseMapcycle() local
223 Q_strncpyz(gameType, token, sizeof(gameType)); in SV_ParseMapcycle()
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/dports/games/wargus/wargus-3.2.0/scripts/
H A Dsingleplayer.lua24 local gameType = tonumber(string.match(ARGS,"type=([^,]+)"))
42 if gameType == 1 then
43 gameType = SettingsGameTypeMachineVsMachine
44 elseif gameType == 2 then
45 gameType = SettingsGameTypeMachineVsMachineTraining
47 gameType = SettingsGameTypeMapDefault
52 GameSettings.GameType = gameType
54 if gameType ~= SettingsGameTypeMapDefault then
130 GameSettings.GameType = gameType
/dports/games/jin/jin-2.14.1/src/free/jin/board/fics/
H A DFreechessBoardManager.java146 int gameType = game.getGameType(); in pluginUIActivated() local
149 if (gameType == Game.OBSERVED_GAME){ in pluginUIActivated()
155 else if (gameType == Game.MY_GAME){ in pluginUIActivated()
174 int gameType = game.getGameType(); in gameStarted() local
177 if ((gameType == Game.OBSERVED_GAME) && (primaryObservedGameID == null)) in gameStarted()
179 else if ((gameType == Game.MY_GAME) && (primaryPlayedGameID == null)) in gameStarted()
194 int gameType = game.getGameType(); in gameEnded() local
197 if ((gameType == Game.OBSERVED_GAME) && gameID.equals(primaryObservedGameID)) in gameEnded()
199 else if ((gameType == Game.MY_GAME) && gameID.equals(primaryPlayedGameID)) in gameEnded()
/dports/games/jin/jin-2.14.1/src/free/jin/
H A DGame.java153 public Game(int gameType, Position initialPosition, int pliesSinceStart, String whiteName, in Game() argument
159 setGameType(gameType); in Game()
215 public Game(int gameType, Position initialPosition, int pliesSinceStart, String whiteName, in Game() argument
220 this(gameType, initialPosition, pliesSinceStart, whiteName, blackName, time, inc, time, inc, in Game()
255 public void setGameType(int gameType){ in setGameType() argument
256 switch(gameType){ in setGameType()
262 throw new IllegalArgumentException("Unknown game type: "+gameType); in setGameType()
265 props.setIntegerProperty("gameType", gameType); in setGameType()
719 int gameType = getGameType(); in isUserAllowedToMovePieces() local
720 if (gameType==OBSERVED_GAME) in isUserAllowedToMovePieces()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/
H A Dnuvie.cpp76 uint8 gameType; in initialize() local
86 gameType = NUVIE_GAME_U6; in initialize()
89 gameType = NUVIE_GAME_MD; in initialize()
92 gameType = NUVIE_GAME_SE; in initialize()
138 assignGameConfigValues(gameType); in initialize()
141 if (checkGameDir(gameType) == false) in initialize()
152 _script = new Script(_config, gui, _soundManager, gameType); in initialize()
190 void NuvieEngine::assignGameConfigValues(uint8 gameType) { in assignGameConfigValues() argument
193 _config->set("config/GameType", gameType); in assignGameConfigValues()
195 switch (gameType) { in assignGameConfigValues()
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/dports/games/scummvm/scummvm-2.5.1/engines/gob/detection/
H A Ddetection.cpp85 if (game->gameType == Gob::kGameTypeOnceUponATime) { in fallbackDetect()
110 Gob::OnceUponATime gameType = Gob::kOnceUponATimeInvalid; in detectOnceUponATime() local
124 gameType = Gob::kOnceUponATimeAbracadabra; in detectOnceUponATime()
137 gameType = Gob::kOnceUponATimeBabaYaga; in detectOnceUponATime()
163 if ((gameType == Gob::kOnceUponATimeInvalid) || (platform == Gob::kOnceUponATimePlatformInvalid)) { in detectOnceUponATime()
165 (int)gameType, (int)platform); in detectOnceUponATime()
169 return &Gob::fallbackOnceUpon[gameType][platform]; in detectOnceUponATime()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/detection/
H A Ddetection.cpp74 if (game->gameType == Gob::kGameTypeOnceUponATime) { in fallbackDetect()
99 Gob::OnceUponATime gameType = Gob::kOnceUponATimeInvalid; in detectOnceUponATime() local
113 gameType = Gob::kOnceUponATimeAbracadabra; in detectOnceUponATime()
126 gameType = Gob::kOnceUponATimeBabaYaga; in detectOnceUponATime()
152 if ((gameType == Gob::kOnceUponATimeInvalid) || (platform == Gob::kOnceUponATimePlatformInvalid)) { in detectOnceUponATime()
154 (int)gameType, (int)platform); in detectOnceUponATime()
158 return &Gob::fallbackOnceUpon[gameType][platform]; in detectOnceUponATime()
214 _gameType = gd->gameType; in initGame()
/dports/games/jin/jin-2.14.1/src/free/freechess/
H A DStyle12Struct.java114 int gameNumber, String whiteName, String blackName, int gameType, in Style12Struct() argument
159 switch(gameType){ in Style12Struct()
165 throw new IllegalArgumentException("Unknown game type: "+gameType); in Style12Struct()
182 setIntegerProperty("GameType", gameType); in Style12Struct()
235 int gameType; in parseStyle12Line() local
239 gameType = ISOLATED_BOARD; in parseStyle12Line()
243 gameType = OBSERVED_GAME; in parseStyle12Line()
248 gameType = MY_GAME; in parseStyle12Line()
252 gameType = OBSERVED_GAME; in parseStyle12Line()
256 gameType = MY_GAME; in parseStyle12Line()
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/
H A Dgame_io.cpp57 , gameType( 0 ) in HeaderSAV()
64 , gameType( gameType_ ) in HeaderSAV()
77 int gameType; member
83 return msg << hdr.status << hdr.info << hdr.gameType; in operator <<()
88 return msg >> hdr.status >> hdr.info >> hdr.gameType; in operator >>()
172 fileGameType = header.gameType; in Load()
301 fileGameType = header.gameType; in LoadSAV2FileInfo()
322 std::string Game::GetSaveFileExtension( const int gameType ) in GetSaveFileExtension() argument
324 if ( gameType & Game::TYPE_STANDARD ) in GetSaveFileExtension()
326 else if ( gameType & Game::TYPE_CAMPAIGN ) in GetSaveFileExtension()
[all …]
/dports/games/dunelegacy/dunelegacy-0.96.4/src/
H A DGameInitSettings.cpp31 …: gameType(GameType::Invalid), houseID(HOUSE_INVALID), mission(0), alreadyPlayedRegions(0), multip… in GameInitSettings()
36 …: gameType(GameType::Campaign), houseID(newHouseID), mission(1), alreadyPlayedRegions(0), alreadyS… in GameInitSettings()
51 …: gameType(GameType::Skirmish), houseID(newHouseID), mission(newMission), alreadyPlayedRegions(0),… in GameInitSettings()
57 …: gameType(GameType::CustomGame), houseID(HOUSE_INVALID), mission(0), alreadyPlayedRegions(0), alr… in GameInitSettings()
62 …: gameType(GameType::CustomMultiplayer), houseID(HOUSE_INVALID), mission(0), alreadyPlayedRegions(… in GameInitSettings()
67 …: gameType(GameType::LoadSavegame), houseID(HOUSE_INVALID), mission(0), alreadyPlayedRegions(0), a… in GameInitSettings()
73 …: gameType(GameType::LoadMultiplayer), houseID(HOUSE_INVALID), mission(0), alreadyPlayedRegions(0)… in GameInitSettings()
79 gameType = static_cast<GameType>(stream.readSint8()); in GameInitSettings()
114 stream.writeSint8(static_cast<Sint8>(gameType)); in save()
/dports/games/xblast/xblast-2.10.4/
H A Dmenu.c42 static XBAtom gameType; variable
90 gameType = atomLocal; in ButtonStartLocal()
91 return CreateLocalGameMenu (&gameType); in ButtonStartLocal()
100 gameType = atomCentral; in ButtonStartCentral()
101 return CreateCentralGameMenu (&gameType); in ButtonStartCentral()
110 gameType = atomServer; in ButtonCreateNet()
111 return CreateStartNetGameMenu (&gameType); in ButtonCreateNet()
120 gameType = atomClient; in ButtonJoinNet()
121 return CreateJoinNetGameMenu (&gameType); in ButtonJoinNet()
142 gameType = ATOM_INVALID; in CreateMainMenu()
/dports/games/kreversi/kreversi-21.12.3/src/
H A Dkexthighscore.h30 uint gameType();
35 void setGameType(uint gameType);
291 virtual QString gameTypeLabel(uint gameType, LabelType type) const;
301 virtual void convertLegacy(uint gameType) { Q_UNUSED(gameType); } in convertLegacy() argument
H A Dhighscores.cpp40 QString ExtManager::gameTypeLabel(uint gameType, LabelType type) const in gameTypeLabel() argument
44 return QString::number(gameType); in gameTypeLabel()
46 return m_typeLabels.at(gameType); in gameTypeLabel()
/dports/games/dunelegacy/dunelegacy-0.96.4/include/INIMap/
H A DINIMap.h43 …INIMap(GameType gameType, const std::string& mapname, const std::string& mapdata = "") : mapname(m… in mapname()
45 if(gameType == GameType::Campaign || gameType == GameType::Skirmish) { in mapname()
59 } else if(gameType == GameType::CustomGame || gameType == GameType::CustomMultiplayer) { in mapname()
/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/test/Air_SE/
H A DAir_lib.lua16 function Air:installMainMenuHandler (gameType)
48 if gameType == "DREAM" then
50 elseif gameType == "SUMMER" then
52 elseif gameType == "AIR" then
/dports/games/avp/avp-20170505/src/avp/win95/frontend/
H A Davp_mp_config.h36 int GetCustomMultiplayerLevelIndex(char* name,int gameType);
38 char* GetCustomMultiplayerLevelName(int index,int gameType);
40 int GetLocalMultiplayerLevelIndex(int index,char* customLevelName,int gameType);
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/
H A DMultiplayerGame.cpp208 if ( gameLocal.gameType == GAME_TDM ) { in SpawnPlayer()
328 if ( gameLocal.gameType == GAME_TDM ) { in UpdatePlayerRanks()
395 if ( gameLocal.gameType == GAME_TDM ) { in UpdateScoreboard()
604 if ( gameLocal.gameType == GAME_TDM ) { in EnoughClientsToPlay()
626 if ( gameLocal.gameType == GAME_TDM ) { in AllPlayersReady()
794 if ( gameLocal.gameType != GAME_TDM ) { in FragLeader()
1331 lastGameType = gameLocal.gameType; in Run()
1482 if ( gameLocal.gameType == GAME_TDM ) { in UpdateMainGui()
2334 gameLocal.gameType == GAME_TDM ) { in CheckRespawns()
2873 switch ( gameLocal.gameType ) { in CheckAbortGame()
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/dports/games/hedgewars-server/hedgewars-src-1.0.0/QTfrontend/
H A Dgame.cpp69 gameType = gtNone; in HWGame()
81 switch (gameType) in onClientDisconnect()
110 switch (gameType) in commonConfig()
402 switch (gameType) in ParseMessage()
667 lastGameType = gameType; in PlayDemo()
691 gameType = gtLocal; in PlayOfficialServerDemo()
702 gameType = gtNet; in StartNet()
713 gameType = gtLocal; in StartLocal()
724 gameType = gtQLocal; in StartQuick()
738 gameType = gtTraining; in StartTraining()
[all …]
/dports/games/hedgewars/hedgewars-src-1.0.0/QTfrontend/
H A Dgame.cpp69 gameType = gtNone; in HWGame()
81 switch (gameType) in onClientDisconnect()
110 switch (gameType) in commonConfig()
402 switch (gameType) in ParseMessage()
667 lastGameType = gameType; in PlayDemo()
691 gameType = gtLocal; in PlayOfficialServerDemo()
702 gameType = gtNet; in StartNet()
713 gameType = gtLocal; in StartLocal()
724 gameType = gtQLocal; in StartQuick()
738 gameType = gtTraining; in StartTraining()
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/
H A DWorldBuilder.cxx181 if (world->gameType == ClassicCTF) in unpack()
217 uint16_t gameType, gameOptions, maxPlayers, maxShots, maxFlags; in unpackGameSettings() local
222 buf = nboUnpackUShort(buf, gameType); in unpackGameSettings()
223 setGameType(short(gameType)); in unpackGameSettings()
295 void WorldBuilder::setGameType(short gameType) in setGameType() argument
297 world->gameType = gameType; in setGameType()
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/
H A DWorldBuilder.cxx181 if (world->gameType == ClassicCTF) in unpack()
217 uint16_t gameType, gameOptions, maxPlayers, maxShots, maxFlags; in unpackGameSettings() local
222 buf = nboUnpackUShort(buf, gameType); in unpackGameSettings()
223 setGameType(short(gameType)); in unpackGameSettings()
295 void WorldBuilder::setGameType(short gameType) in setGameType() argument
297 world->gameType = gameType; in setGameType()
/dports/games/ksnakeduel/ksnakeduel-21.12.3/src/
H A Dtron.cpp64 if (Settings::gameType() == Settings::EnumGameType::PlayerVSPlayer) in loadSettings()
124 if (Settings::gameType() == Settings::EnumGameType::Snake) in reset()
139 if (Settings::gameType() != Settings::EnumGameType::Snake) in reset()
183 if (Settings::gameType() == Settings::EnumGameType::Snake) in startGame()
229 if (Settings::gameType() != Settings::EnumGameType::Snake) in newObstacle()
330 if (Settings::gameType() != Settings::EnumGameType::Snake) { in paintEvent()
366 if (Settings::gameType() == Settings::EnumGameType::PlayerVSPlayer) { in paintEvent()
510 if (Settings::gameType() == Settings::EnumGameType::Snake) in doMove()
678 if (Settings::gameType() != Settings::EnumGameType::Snake) in getWinner()
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/windows/windowgamesettings/
H A Dgamesettings.cpp256 gameType (eGameSettingsGameType::Simultaneous), in cGameSettings()
275 gameType (other.gameType), in cGameSettings()
295 gameType = other.gameType; in operator =()
377 return gameType; in getGameType()
383 std::swap (gameType, value); in setGameType()
384 if (gameType != value) gameTypeChanged(); in setGameType()
517 message.pushInt32 (toUnderlyingType (gameType)); in pushInto()
/dports/games/jin/jin-2.14.1/src/free/jin/board/icc/
H A DChessclubBoardManager.java82 int gameType = game.getGameType(); in pluginUIActivated() local
87 if ((myGamesCount > 1) && (gameType == Game.MY_GAME)) in pluginUIActivated()
89 else if (gameType != Game.ISOLATED_BOARD) in pluginUIActivated()
/dports/games/legend-of-edgar/edgar-1.34/src/system/
H A Drecord.c52 game.gameType = REPLAYING; in setReplayData()
97 game.gameType = RECORDING; in setRecordData()
213 void flushBuffer(int gameType) in flushBuffer() argument
215 if (gameType == RECORDING) in flushBuffer()

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