Searched refs:game_base_load (Results 1 – 4 of 4) sorted by relevance
124 int game_base_load(const char *);
239 int game_base_load(const char *path) in game_base_load() function
357 if (!game_base_load(file_name)) in game_client_init()
450 if (!game_base_load(file_name)) in game_server_init()