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Searched refs:game_data_dir (Results 1 – 12 of 12) sorted by relevance

/dports/games/adonthell/adonthell-0.3.8/src/
H A Dmain.cc92 t = game::game_data_dir () + "/scripts/modules"; in init_python()
94 t = game::game_data_dir () + "/scripts"; in init_python()
194 gamedata::init (game::user_data_dir(), game::game_data_dir(), in main()
H A Dgame.cc145 if ((ret = game_data_dir () + "/") != "/" && file_exist (ret + fname)) in find_file()
167 if ((ret = game_data_dir () + "/") != "/" && directory_exist (ret + dirname)) in find_directory()
H A Dgame.h102 static string game_data_dir () in game_data_dir() function
H A Dgamedata.h283 static string game_data_dir () in game_data_dir() function
H A Dgamedata.cc558 if (chdir (game_data_dir ().c_str ())) in init()
560 fprintf (stderr, "Seems like %s is no valid data directory.\n", game_data_dir ().c_str ()); in init()
H A Dpy_adonthell_wrap.cc29662 result = gamedata::game_data_dir(); in _wrap_gamedata_game_data_dir()
30015 result = game::game_data_dir(); in _wrap_game_game_data_dir()
/dports/games/wesnoth/wesnoth-1.14.17/src/desktop/
H A Dpaths.cpp193 static const std::string& game_data_dir = pretty_path(game_config::path); in game_paths() local
203 if(path_types & GAME_CORE_DATA_DIR && !have_path(res, game_data_dir)) { in game_paths()
204 res.push_back({{ N_("filesystem_path_game^Game data"), GETTEXT_DOMAIN }, "", game_data_dir}); in game_paths()
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/platform/windows/setup/
H A Dwinsetup.h33 const String &game_data_dir, const String &version_str);
H A Dwinsetup.cpp1272 const String &game_data_dir, const String &version_str) in WinSetup() argument
1274 return WinSetupDialog::ShowModal(cfg_in, cfg_out, game_data_dir, version_str); in WinSetup()
/dports/games/adonthell/adonthell-0.3.8/src/tools/dlgedit/
H A Dutil.cc52 base_path = MK_UNIX_PATH (game::game_data_dir()); in get_relative_path()
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/platform/windows/
H A Dacplwin.cpp95 …acwsetup(const ConfigTree &cfg_in, ConfigTree &cfg_out, const String &game_data_dir, const char*, …
/dports/games/adonthell/adonthell-0.3.8/src/modules/
H A Dadonthell.py4197 game_data_dir = staticmethod(_adonthell.gamedata_game_data_dir) variable in gamedata
4308 game_data_dir = staticmethod(_adonthell.game_game_data_dir) variable in game