/dports/games/quadra/quadra-1.3.0/source/ |
H A D | game_menu.cpp | 106 game_end_value = config.info.game_end_value; in Create_game() 176 game_end_num = new Zone_input_numeric(inter, &game_end_value, 5, 1, 9999, pal, num_x, y, 50); in recreate_game_end() 180 game_end_num = new Zone_input_numeric(inter, &game_end_value, 5, 1, 9999, pal, num_x, y, 50); in recreate_game_end() 184 game_end_num = new Zone_input_numeric(inter, &game_end_value, 5, 1, 99999, pal, num_x, y, 50); in recreate_game_end() 190 game_end_num = new Zone_input_numeric(inter, &game_end_value, 5, 1, 99999, pal, num_x, y, 50); in recreate_game_end() 251 p.game_end_value=game_end_value; in step() 272 config.info.game_end_value = game_end_value; in save_setting()
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H A D | game.cpp | 55 game_end_value=0; in Game_params() 102 game_end_value=5; in set_preset() 141 game_end_value = p->game_end_value; in Game() 212 game_end_value = p->game_end_value; in Game() 215 game_end_value=0; in Game() 218 game_end_value = game_end_value * 6000; //minutes->centiseconds in Game() 220 game_end_value = game_end_value * 1000; //Kpoints->points in Game() 648 tb->append("end/value %i\n", game_end_value); in addgameinfo() 922 log.add(Packet_serverlog::Var("game_end_value", game_end_value)); in prepare_logging()
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H A D | net_server.cpp | 468 resp.game_end_value = game->game_end_value; in findgame() 633 resp->game_end_value = game->game_end_value; in load_packet_gameserver() 636 if(timer < (Dword)resp->game_end_value) in load_packet_gameserver() 637 resp->game_end_value -= timer; // computes and gives the remaining time only in load_packet_gameserver() 639 resp->game_end_value=0; in load_packet_gameserver()
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H A D | menu_demo_central.cpp | 205 play->packet_gameserver->game_end_value); in drive_playback() 208 sprintf(s_end, "After %i minutes", play->packet_gameserver->game_end_value/6000); in drive_playback() 213 sprintf(s_end, "After %i points", play->packet_gameserver->game_end_value); in drive_playback() 216 sprintf(s_end, "After %i lines", play->packet_gameserver->game_end_value); in drive_playback()
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H A D | packets.cpp | 70 game_end_value = 0; in Packet_gameinfo() 100 p->write_dword(game_end_value); in write() 143 game_end_value = p->read_dword(); in read() 203 p->write_dword(game_end_value); in write() 253 game_end_value=p->read_dword(); in read()
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H A D | cfgfile.cpp | 72 info.game_end_value = 1; in default_config()
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H A D | menu.cpp | 637 sprintf(game_end_text, "%i %s", p->game_end_value, "frags."); in refresh_player() 641 sprintf(game_end_text, "%i %s", p->game_end_value / 6000, "minutes."); in refresh_player() 645 sprintf(game_end_text, "%i %s", p->game_end_value, "points."); in refresh_player() 649 sprintf(game_end_text, "%i %s", p->game_end_value, "lines."); in refresh_player() 911 p->game_end_value = atoi(temp); in parsegames()
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H A D | net_list.cpp | 598 time_left = game->game_end_value - gettimer(); in check_end_game() 662 int remaining=game->game_end_value-team_goals; in check_end_game() 696 …if(leading_total >= game->game_end_value && (game->game_end == END_FRAG || game->game_end == END_P… in check_end_game()
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H A D | pane.cpp | 399 if(timer < (Dword)game->game_end_value) in update_clock() 400 seconds=(game->game_end_value - timer+99)/100; in update_clock() 1275 sprintf(st, "Goal (%s%s):", unit, game->game_end_value != 1 ? "s" : ""); in activate_frag() 1279 z = new Zone_text_field(inter, &game->game_end_value, x+w-95, y2+1, 70, pi.mp->courrier); in activate_frag()
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H A D | quadra.cpp | 2228 p.game_end_value = atoi(temp); in start_game() 2229 p.game_end_value = min(max(p.game_end_value, 1), p.game_end<=END_TIME? 9999:99999); in start_game()
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/dports/games/quadra/quadra-1.3.0/include/ |
H A D | game.h | 94 int seed, game_end_value; variable 143 int game_end_value; variable
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H A D | cfgfile.h | 51 int game_type, level_up, level_start, combo_min, game_end, game_end_value, game_public; member
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H A D | game_menu.h | 40 int selected, level_up, game_end, game_end_value, game_public; variable
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H A D | packets.h | 147 int port, game_end_value; variable 168 int game_seed, game_end_value; variable
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