Searched refs:game_is_sprint (Results 1 – 25 of 31) sorted by relevance
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579 bool game_state::game_is_sprint() const in game_is_sprint() function in game_state628 return game_is_sprint()? "sprint/" : ""; in game_savedir_path()635 if (crawl_state.game_is_sprint()) in game_type_qualifier()
214 bool game_is_sprint() const;
1349 if (crawl_state.game_is_sprint()) in is_valid_shaft_level()1490 || crawl_state.game_is_sprint() in trap_rate_for_place()1524 const bool tele_ok = !crawl_state.game_is_sprint(); in random_trap_for_place()1568 if (one_chance_in(20) && !crawl_state.game_is_sprint()) in random_vault_trap()
313 if (!crawl_state.game_is_sprint()) in give_items_skills()574 if (crawl_state.game_is_sprint()) in _setup_generic()
37 if (job == JOB_DELVER && crawl_state.game_is_sprint()) in all_jobs()
405 || crawl_state.game_is_sprint() in bring_to_safety()
64 if (crawl_state.game_is_sprint()) in initialise_branch_depths()
337 || (i == MISC_QUAD_DAMAGE && !crawl_state.game_is_sprint())) in check_item_knowledge()
1368 100, (crawl_state.game_is_sprint() ? NUM_SCROLLS in _generate_scroll_item()1372 44, (crawl_state.game_is_sprint() ? NUM_SCROLLS : SCR_NOISE), in _generate_scroll_item()
2621 if (crawl_state.game_is_sprint() && should_scale_piety) in gain_piety()3302 if (crawl_state.game_is_sprint()) in gozag_service_fee()3599 if (crawl_state.game_is_sprint()) in initialize_ashenzari_props()3638 if (crawl_state.game_is_sprint()) in _set_initial_god_piety()
89 if (crawl_state.game_is_sprint() && !crawl_state.map.empty()) in _score_file_name()1118 if (crawl_state.game_is_sprint()) in set_base_xlog_fields()1675 ASSERT(crawl_state.game_is_sprint()); in init()
1637 if (!crawl_state.game_is_sprint()) in _experience_check()2562 if (crawl_state.game_is_sprint() in world_reacts()
2087 if (!crawl_state.game_is_sprint()) in display_runes()2874 || crawl_state.game_is_sprint() in is_useless_item()
811 crawl_state.game_is_sprint()? max(1, div_rand_round(adj_loudness, 2)) in noisy()
1303 return br != BRANCH_ABYSS && !zot_immune() && !crawl_state.game_is_sprint(); in _zot_clock_active_in()
139 if (job == JOB_DELVER && crawl_state.game_is_sprint()) in _job_allowed()2201 if (crawl_state.game_is_sprint() && !defaults.map.empty() in _construct_gamemode_map_menu()
494 if (crawl_state.game_is_sprint()) in jiyva_eat_offlevel_items()
812 && (crawl_state.game_is_sprint() || you.no_tele()) in _teleport_player()
474 if (crawl_state.game_is_sprint()) in _teleportation_check()2777 if (is_feat_dangerous(feat) && !crawl_state.game_is_sprint()) in _handle_accidental_death()
3190 return (crawl_state.game_is_sprint() in _scale_piety_cost()3423 if (crawl_state.game_is_sprint() || brdepth[you.where_are_you] == 1) in player_has_ability()
292 || (crawl_state.game_is_sprint() in spawn_random_monsters()416 else if (crawl_state.game_is_sprint()) in pick_random_monster()
659 && one_chance_in(3) && !crawl_state.game_is_sprint()) in _maybe_leave_water()
352 if (crawl_state.game_is_sprint() || crawl_state.game_is_arena()) in _get_dungeon_wall_tiles_by_depth()
147 && (mon->type != MONS_IJYB || crawl_state.game_is_sprint()); in _give_wand()
1062 if (crawl_state.game_is_sprint())