Searched refs:game_public (Results 1 – 8 of 8) sorted by relevance
/dports/games/quadra/quadra-1.3.0/source/ |
H A D | game_menu.cpp | 57 game_public = config.info.game_public; in Create_game() 67 Zone_state_text *temp = new Zone_state_text2(inter, &game_public, public_x, y); in Create_game() 235 publi = game_public? true:false; in step() 252 p.game_public=publi; in step() 273 config.info.game_public = game_public; in save_setting() 313 if(game->game_public) { in init() 338 if(!game->game_public) { // if the game isn't public, abort everything in init()
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H A D | game.cpp | 56 game_public=0; in Game_params() 142 game_public = false; // inutile pour les clients (info pour serveur seulement) in Game() 221 game_public = p->game_public; in Game() 763 if(!network || !game_public || !server) in sendgameinfo()
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H A D | cfgfile.cpp | 71 info.game_public = 1; in default_config()
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H A D | net_list.cpp | 1809 game->game_public = atoi(params) ? true : false; in got_admin_line() 1810 send_msg(nc, "Public game: %s", game->game_public? "on":"off"); in got_admin_line()
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H A D | quadra.cpp | 2232 p.game_public = true; in start_game()
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/dports/games/quadra/quadra-1.3.0/include/ |
H A D | game.h | 89 bool server, abort, level_up, terminated, game_public; variable 144 bool game_public; variable
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H A D | cfgfile.h | 51 int game_type, level_up, level_start, combo_min, game_end, game_end_value, game_public; member
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H A D | game_menu.h | 40 int selected, level_up, game_end, game_end_value, game_public; variable
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