/dports/games/julius/julius-1.7.0/src/game/ |
H A D | settings.c | 24 int game_speed; member 57 data.game_speed = 90; in load_default_settings() 251 return data.game_speed; in setting_game_speed() 256 if (data.game_speed >= 100) { in setting_increase_game_speed() 257 if (data.game_speed < 500) { in setting_increase_game_speed() 258 data.game_speed += 100; in setting_increase_game_speed() 261 data.game_speed = calc_bound(data.game_speed + 10, 10, 100); in setting_increase_game_speed() 267 if (data.game_speed > 100) { in setting_decrease_game_speed() 268 data.game_speed -= 100; in setting_decrease_game_speed() 270 data.game_speed = calc_bound(data.game_speed - 10, 10, 100); in setting_decrease_game_speed() [all …]
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H A D | settings.h | 55 void setting_reset_speeds(int game_speed, int scroll_speed);
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/dports/games/augustus/augustus-3.1.0/src/game/ |
H A D | settings.c | 24 int game_speed; member 57 data.game_speed = 90; in load_default_settings() 245 return data.game_speed; in setting_game_speed() 250 if (data.game_speed >= 100) { in setting_increase_game_speed() 251 if (data.game_speed < 500) { in setting_increase_game_speed() 252 data.game_speed += 100; in setting_increase_game_speed() 255 data.game_speed = calc_bound(data.game_speed + 10, 10, 100); in setting_increase_game_speed() 261 if (data.game_speed > 100) { in setting_decrease_game_speed() 262 data.game_speed -= 100; in setting_decrease_game_speed() 264 data.game_speed = calc_bound(data.game_speed - 10, 10, 100); in setting_decrease_game_speed() [all …]
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H A D | settings.h | 54 void setting_reset_speeds(int game_speed, int scroll_speed);
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/dports/games/senken/senken-0.3.0/server/ |
H A D | main.c | 50 struct timeval game_speed; variable 120 speed = game_speed.tv_sec * 1000000 + game_speed.tv_usec; in give_time() 122 if ((game_speed.tv_sec >= 0) && (diff >= speed)) { in give_time()
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H A D | protocol.c | 57 extern struct timeval game_speed; 895 game_speed.tv_sec = 0; in set_speed() 896 game_speed.tv_usec = 500000; in set_speed() 899 game_speed.tv_sec = 1; in set_speed() 900 game_speed.tv_usec = 0; in set_speed() 903 game_speed.tv_sec = 1; in set_speed() 904 game_speed.tv_usec = 500000; in set_speed() 907 game_speed.tv_sec = 3; in set_speed() 908 game_speed.tv_usec = 0; in set_speed() 912 game_speed.tv_sec = -1; in set_speed() [all …]
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/dports/games/bumprace/karlb-bumprace-e73baa9e7465/src/ |
H A D | bumprace.c | 113 time_since_start+=game_speed; in timing() 116 lifetime-=game_speed; in timing() 121 game_speed=(SDL_GetTicks()-now)*7; in timing() 122 while (game_speed<140) { in timing() 124 game_speed=(SDL_GetTicks()-now)*7; in timing() 350 NextParticle-=game_speed; in thrust() 423 user[pl].yspeed+=(gravity)*game_speed; in HandleRacer() 521 cannon.time_to_shot-=game_speed*1; in checks_common() 749 shot[i].anim+=game_speed*0.004; in HandleShots() 751 shot[i].x+=shot[i].xspeed*game_speed; in HandleShots() [all …]
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H A D | particles.c | 49 ThisParticle->Lifetime-=game_speed/(float)1000; in HandleParticles() 67 ThisParticle->X += ThisParticle->dX*game_speed; in HandleParticles() 68 ThisParticle->Y += ThisParticle->dY*game_speed; in HandleParticles()
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H A D | bumprace.h | 48 extern float game_speed, gravity;
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/dports/games/toppler/toppler-1.1.6/ |
H A D | menu.cc | 191 config.game_speed(config.game_speed() + 1); in game_options_menu_speed() 192 if (config.game_speed() > MAX_GAME_SPEED) config.game_speed(MAX_GAME_SPEED); in game_options_menu_speed() 195 config.game_speed(config.game_speed() - 1); in game_options_menu_speed() 196 if (config.game_speed() < 0) config.game_speed(0); in game_options_menu_speed() 199 config.game_speed((config.game_speed() + 1) % (MAX_GAME_SPEED+1)); in game_options_menu_speed() 204 snprintf(buf, 50, _("Game Speed: %i"), config.game_speed()); in game_options_menu_speed() 829 dcl_update_speed(config.game_speed()); in men_main_startgame_proc() 897 dcl_update_speed(config.game_speed()); in men_main_timer_proc()
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H A D | configuration.h | 99 int game_speed() const { return i_game_speed; } in game_speed() function 100 void game_speed(int spd) { need_save = true; i_game_speed = spd; } in game_speed() function
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H A D | leveledit.cc | 746 int speed = dcl_update_speed(config.game_speed()); in le_edit() 771 int speed = dcl_update_speed(config.game_speed()); in le_edit() 794 int speed = dcl_update_speed(config.game_speed()); in le_edit()
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/dports/games/7kaa/7kaa-2.15.4p1/src/ |
H A D | CmdLine.cpp | 33 game_speed = -1; in CmdLine() 116 game_speed = atoi(argv[++i]); in init()
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H A D | OBATTLE.cpp | 174 if( !remote.is_enable() && cmd_line.game_speed >= 0 ) in run() 175 sys.set_speed(cmd_line.game_speed, COMMAND_AUTO); in run()
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/dports/games/julius/julius-1.7.0/src/widget/sidebar/ |
H A D | extra.c | 44 int game_speed; member 145 changed |= update_extra_info_value(setting_game_speed(), &data.game_speed); in update_extra_info() 207 … text_draw_percentage(data.game_speed, data.x_offset + 60, y_current_line - 2, FONT_NORMAL_GREEN); in draw_extra_info_panel()
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/dports/games/widelands/widelands-build21/src/wui/ |
H A D | interactive_gamebase.cc | 442 std::string game_speed; in draw_overlay() local 447 game_speed = speed_string(real); in draw_overlay() 450 game_speed = (boost::format in draw_overlay() 457 if (!game_speed.empty()) { in draw_overlay() 459 as_richtext_paragraph(game_speed, UI::FontStyle::kWuiGameSpeedAndCoordinates)); in draw_overlay()
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/dports/games/7kaa/7kaa-2.15.4p1/include/ |
H A D | CmdLine.h | 38 int game_speed; member
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/dports/games/supertux/supertux-0.1.3/src/ |
H A D | globals.h | 78 extern float game_speed;
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H A D | globals.cpp | 59 float game_speed = 1.0f; variable
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/dports/games/openomf/libShadowDive-b2c34a6/include/shadowdive/ |
H A D | setup.h | 54 uint8_t game_speed; member
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/dports/games/tecnoballz/tecnoballz-0.93.1/include/ |
H A D | handler_display.h | 77 Sint32 game_speed; variable
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/dports/games/openage/openage-0.3.0-1262-ga554ab49/doc/reverse_engineering/networking/ |
H A D | 04-lobby.md | 21 2bit :game_speed 78 *:game_speed*<br/>
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/dports/games/augustus/augustus-3.1.0/src/widget/sidebar/ |
H A D | extra.c | 90 int game_speed; member 287 changed |= update_extra_info_value(setting_game_speed(), &data.game_speed); in update_extra_info() 516 text_draw_percentage(data.game_speed, data.x_offset + 60, y_offset - 2, FONT_NORMAL_GREEN); in draw_extra_info_panel()
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/dports/games/tecnoballz/tecnoballz-0.93.1/src/ |
H A D | handler_display.cc | 50 game_speed = 20; in handler_display() 330 ((game_speed * DELAY_CHANGE_MAX) - in wait_frame()
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/dports/games/gnome-nibbles/gnome-nibbles-3.38.2/src/ |
H A D | nibbles-window.vala | 598 int game_speed; 600 speed.get_values (out game_speed, out fakes); 601 game.speed = game_speed; 603 settings.set_int ("speed", game_speed);
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