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Searched refs:gamecount (Results 1 – 23 of 23) sorted by relevance

/dports/games/nextgo/NeXTGo-3.0/
H A Digsparse.c424 mesg->gamecount = 0; in parsegame()
437 &(mesg->gamelist[mesg->gamecount].gnum), in parsegame()
438 mesg->gamelist[mesg->gamecount].white, in parsegame()
440 mesg->gamelist[mesg->gamecount].black, in parsegame()
442 &(mesg->gamelist[mesg->gamecount].mnum), in parsegame()
443 &(mesg->gamelist[mesg->gamecount].bsize), in parsegame()
444 &(mesg->gamelist[mesg->gamecount].hcap), in parsegame()
445 &(mesg->gamelist[mesg->gamecount].komi), in parsegame()
460 strcpy(mesg->gamelist[mesg->gamecount].wrank, wr); in parsegame()
461 strcpy(mesg->gamelist[mesg->gamecount].brank, br); in parsegame()
[all …]
H A Digs.h92 int gamecount; /* for data from the games command */ member
H A Digsglue.m128 if (mesg.gamecount != 1)
H A DGoApp.m1284 for (i = 0; i < mess.gamecount; i++)
/dports/games/leela-zero/leela-zero-0.17/src/
H A DTraining.cpp371 for (auto gamecount = size_t{0}; gamecount < gametotal; gamecount++) { in dump_supervised() local
374 sgftree->load_from_string(games[gamecount]); in dump_supervised()
379 if (gamecount > 0 && gamecount % 1000 == 0) { in dump_supervised()
384 gamecount, train_pos, elapsed_s, int(train_pos / elapsed_s)); in dump_supervised()
/dports/games/kblocks/kblocks-21.12.3/src/Testing/
H A DTestingKBlocksWin.cpp19 int gamecount in TestingKBlocksWin() argument
20 ) : KBlocksWin(p, graphics, sound, pM, capacity, gamecount) in TestingKBlocksWin()
H A DTestingKBlocksWin.h31 int gamecount
/dports/games/spring/spring_98.0/test/unitsync/
H A DtestUnitSync.cpp266 const int gamecount = us::GetPrimaryModCount() - 1; in BOOST_AUTO_TEST_CASE() local
272 for (int i=0; i<gamecount; i++) { in BOOST_AUTO_TEST_CASE()
288 if (gamecount > 0 && mapcount > 0) { in BOOST_AUTO_TEST_CASE()
/dports/games/sgt-puzzles/puzzles-20220128.c43a34f/
H A Dlist.c21 const int gamecount = lenof(gamelist);
H A Dwindows.c1468 for (i = 0; i < gamecount; i++) in midend_for_new_game()
1471 if (i == gamecount) { in midend_for_new_game()
1693 for (i = 0; i < gamecount; i++) { in fe_set_midend()
2672 for (i = 0; i < gamecount; i++) in WndProc()
2675 if (i == gamecount) { in WndProc()
2716 if (wParam >= IDM_GAMES && wParam < (IDM_GAMES + (WPARAM)gamecount)) { in WndProc()
3240 for (i = 0; i < gamecount; i++) { in WinMain()
H A Dpuzzles.h740 extern const int gamecount;
H A Dosx.m1675 for (i = 0; i < gamecount; i++) {
1734 for (i = 0; i < gamecount; i++) {
H A DHACKING3552 extern const int gamecount;
3554 `gamelist' will be an array of `gamecount' game structures, declared
H A Ddevel.but3583 \c extern const int gamecount;
3585 \c{gamelist} will be an array of \c{gamecount} game structures,
/dports/games/kblocks/kblocks-21.12.3/src/
H A DKBlocksWin.h39 int gamecount
H A DKBlocksWin.cpp45 int gamecount in KBlocksWin() argument
55 mGameCount = gamecount; in KBlocksWin()
/dports/games/scid/scid/tcl/tools/
H A Dcorrespondence.tcl2022 set gamecount $::CorrespondenceChess::glgames
2034 updateConsole "info: switched to game $num/$gamecount"
2042 set gamecount $::CorrespondenceChess::glgames
2047 if { $num > $gamecount } {
2048 set num $gamecount
2851 set gamecount $::CorrespondenceChess::glgames
2872 set gamecount $::CorrespondenceChess::glgames
2878 if {$num < $gamecount} {
/dports/games/xonotic/Xonotic/source/qcsrc/common/
H A Dplayerstats.qc671 float gamecount = cvar("cl_matchcount");
678 gamecount
685 (gamecount > PS_D_LASTGAMECOUNT)
690 PS_D_LASTGAMECOUNT = gamecount;
/dports/games/warzone2100/warzone2100/lib/netplay/
H A Dnetplay.cpp2518 unsigned int gamecount = 0; in readGameStructsList() local
2541 while (gamecount < gamesavailable) in readGameStructsList()
2548 debug(LOG_NET, "only %u game(s) received", (unsigned int)gamecount); in readGameStructsList()
2576 ++gamecount; in readGameStructsList()
3565 size_t gamecount = 0; in NETfindGames() local
3567 …bool success = NETenumerateGames([&results, &gamecount, startingIndex, resultsLimit, onlyMatchingL… in NETfindGames()
3568 if (gamecount++ < startingIndex) in NETfindGames()
/dports/games/redeclipse/base-2.0.0/config/
H A Dsetup.cfg4 gamecount = 10
/dports/games/redeclipse/base-2.0.0/config/ui/
H A Dmaps.cfg350 loop z $gamecount [
/dports/games/pvpgn/pvpgn-1.8.5/src/common/
H A Dbnet_protocol.h2712 bn_int gamecount; member
/dports/games/pvpgn/pvpgn-1.8.5/src/bnetd/
H A Dhandle_bnet.c3337 bn_int_set(&rpacket->u.server_gamelistreply.gamecount, 0); in _client_gamelistreq()
3382 bn_int_set(&rpacket->u.server_gamelistreply.gamecount, 1); in _client_gamelistreq()
3389 bn_int_set(&rpacket->u.server_gamelistreply.gamecount, 0); in _client_gamelistreq()
3407 bn_int_set(&rpacket->u.server_gamelistreply.gamecount, cbdata.counter); in _client_gamelistreq()