Searched refs:gamectrl (Results 1 – 2 of 2) sorted by relevance
387 assert(gamectrl == nullptr); in StartGameControl()391 gamectrl = new GameControl(screen); in StartGameControl()392 gamectrl->AssignScriptingRef(0, "GC"); in StartGameControl()394 return gamectrl; in StartGameControl()481 if ((EventFlag&EF_RESETTARGET) && gamectrl) { in HandleEvents()484 gamectrl->ResetTargetMode(); in HandleEvents()488 if ((EventFlag&EF_TARGETMODE) && gamectrl) { in HandleEvents()490 gamectrl->UpdateTargetMode(); in HandleEvents()521 delete winmgr->GetGameWindow()->RemoveSubview(gamectrl); in HandleFlags()522 gamectrl = nullptr; in HandleFlags()[all …]
361 GameControl* gamectrl = nullptr; variable571 GameControl *GetGameControl() const { return game ? gamectrl : nullptr; } in GetGameControl()