Searched refs:gamefunc_Show_Opponents_Weapon (Results 1 – 10 of 10) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | FUNCTION.H | 91 gamefunc_Show_Opponents_Weapon, enumerator
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H A D | game6.c | 782 if( ud.multimode > 1 && BUTTON(gamefunc_Show_Opponents_Weapon) ) in nonsharedkeys() 784 CONTROL_ClearButton(gamefunc_Show_Opponents_Weapon); in nonsharedkeys()
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H A D | game9.c | 1368 CONTROL_DefineFlag(gamefunc_Show_Opponents_Weapon,false); in SetupGameButtons()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | function.h | 94 gamefunc_Show_Opponents_Weapon, enumerator
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H A D | controls.cpp | 127 CONTROL_DefineFlag(gamefunc_Show_Opponents_Weapon, false); in ctrlInit() 300 if (BUTTON(gamefunc_Show_Opponents_Weapon)) in ctrlGetInput() 302 CONTROL_ClearButton(gamefunc_Show_Opponents_Weapon); in ctrlGetInput()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | function.h | 89 gamefunc_Show_Opponents_Weapon, enumerator
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H A D | game.cpp | 4700 if ((g_netServer || ud.multimode > 1) && BUTTON(gamefunc_Show_Opponents_Weapon)) in G_HandleLocalKeys() 4702 CONTROL_ClearButton(gamefunc_Show_Opponents_Weapon); in G_HandleLocalKeys() 7388 CONTROL_DefineFlag(gamefunc_Show_Opponents_Weapon,FALSE); in G_SetupGameButtons()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | function.h | 89 gamefunc_Show_Opponents_Weapon, enumerator
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H A D | config.cpp | 362 Bstrcpy((char*)keydefaults[gamefunc_Show_Opponents_Weapon<<1], "V"); in CONFIG_SetDefaults() 369 Bstrcpy((char*)oldkeydefaults[gamefunc_Show_Opponents_Weapon<<1], "E"); in CONFIG_SetDefaults()
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H A D | game.cpp | 6464 if ((g_netServer || ud.multimode > 1) && BUTTON(gamefunc_Show_Opponents_Weapon)) in G_HandleLocalKeys() 6466 CONTROL_ClearButton(gamefunc_Show_Opponents_Weapon); in G_HandleLocalKeys() 9283 CONTROL_DefineFlag(gamefunc_Show_Opponents_Weapon,FALSE); in G_SetupGameButtons()
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