/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | input.cpp | 209 BUTTON(gamefunc_Strafe_Right) || in I_MenuRight() 221 CONTROL_ClearButton(gamefunc_Strafe_Right); in I_MenuRightClear()
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H A D | function.h | 62 gamefunc_Strafe_Right, enumerator
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H A D | player.cpp | 3556 if (BUTTON(gamefunc_Strafe_Right) && !(pPlayer->movement_lock & 8)) in P_GetInput() 3704 localInput.extbits |= (BUTTON(gamefunc_Strafe_Right) || (input.svel < 0)) << 3; in P_GetInput() 3849 localInput.extbits |= (BUTTON(gamefunc_Strafe_Right) || (input.svel < 0)) << 3; in P_GetInputMotorcycle() 3853 int turnRight = BUTTON(gamefunc_Turn_Right) || BUTTON(gamefunc_Strafe_Right); in P_GetInputMotorcycle() 4147 localInput.extbits |= (BUTTON(gamefunc_Strafe_Right) || (input.svel < 0)) << 3; in P_GetInputBoat() 4151 int turnRight = BUTTON(gamefunc_Turn_Right) || BUTTON(gamefunc_Strafe_Right); in P_GetInputBoat() 4465 if (BUTTON(gamefunc_Strafe_Right) && !(pPlayer->movement_lock & 8)) in P_DHGetInput() 4509 localInput.extbits |= (BUTTON(gamefunc_Strafe_Right) || (input.svel < 0)) << 3; in P_DHGetInput()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | input.cpp | 259 || BUTTON(gamefunc_Strafe_Right) in I_MenuRight() 273 CONTROL_ClearButton(gamefunc_Strafe_Right); in I_MenuRightClear()
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H A D | function.h | 62 gamefunc_Strafe_Right, enumerator
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H A D | player.cpp | 3166 if (BUTTON(gamefunc_Strafe_Right) && !(pPlayer->movement_lock & 8)) in P_GetInput() 3269 localInput.extbits |= (BUTTON(gamefunc_Strafe_Right) || (input.svel < 0)) << 3; in P_GetInput()
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | function.h | 58 gamefunc_Strafe_Right, enumerator
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H A D | setup.c | 209 CONTROL_DefineFlag(gamefunc_Strafe_Right, FALSE );
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H A D | game.c | 5286 if (BUTTON(gamefunc_Strafe_Right) && !pp->sop) in getinput()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | function.h | 56 gamefunc_Strafe_Right, enumerator
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H A D | setup.cpp | 210 CONTROL_DefineFlag(gamefunc_Strafe_Right, FALSE);
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H A D | game.cpp | 5197 else if (BUTTON(gamefunc_Turn_Right) || (BUTTON(gamefunc_Strafe_Right) && pp->sop)) in getinput() 5219 if (BUTTON(gamefunc_Strafe_Right) && !pp->sop) in getinput()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | FUNCTION.H | 64 gamefunc_Strafe_Right, enumerator
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H A D | player3.c | 246 if ( BUTTON( gamefunc_Strafe_Right ) ) in getinput()
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H A D | game9.c | 1341 CONTROL_DefineFlag(gamefunc_Strafe_Right,false); in SetupGameButtons()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | function.h | 54 gamefunc_Strafe_Right, enumerator
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H A D | controls.cpp | 87 CONTROL_DefineFlag(gamefunc_Strafe_Right, false); in ctrlInit() 431 if (BUTTON(gamefunc_Strafe_Right)) in ctrlGetInput()
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/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/ |
H A D | config.h | 62 gamefunc_Strafe_Right, enumerator
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H A D | config.cpp | 267 CONTROL_DefineFlag(gamefunc_Strafe_Right, kFalse); in SetupGameButtons()
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H A D | player.cpp | 343 if (BUTTON(gamefunc_Strafe_Right)) in PlayerInterruptKeys() 468 else if (BUTTON(gamefunc_Strafe_Right)) in PlayerInterruptKeys()
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/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | config.h | 54 gamefunc_Strafe_Right, enumerator
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H A D | config.cpp | 260 CONTROL_DefineFlag(gamefunc_Strafe_Right, FALSE); in SetupGameButtons()
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | config.h | 54 gamefunc_Strafe_Right, enumerator
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H A D | config.cpp | 262 CONTROL_DefineFlag(gamefunc_Strafe_Right, FALSE); in SetupGameButtons()
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H A D | input.cpp | 256 else if (BUTTON(gamefunc_Strafe_Right)) in keytimerstuff()
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