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Searched refs:gameinfo (Results 1 – 25 of 251) sorted by relevance

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/dports/games/gnugo/gnugo-3.8/interface/
H A Dplay_ascii.c505 gameinfo->to_move = OTHER_COLOR(gameinfo->to_move); in computer_move()
544 gameinfo->to_move = OTHER_COLOR(gameinfo->to_move); in do_move()
549 gameinfo->to_move = OTHER_COLOR(gameinfo->to_move); in do_move()
568 gameinfo->to_move = OTHER_COLOR(gameinfo->to_move); in do_pass()
607 gameinfo->handicap = place_fixed_handicap(gameinfo->handicap); in play_ascii()
652 if (gameinfo->computer_player == gameinfo->to_move) in do_play_ascii()
724 gameinfo->handicap = place_fixed_handicap(gameinfo->handicap); in do_play_ascii()
749 gameinfo->to_move = (gameinfo->handicap ? WHITE : BLACK); in do_play_ascii()
850 if (gameinfo->computer_player == gameinfo->to_move) in do_play_ascii()
857 if (gameinfo->computer_player == gameinfo->to_move) in do_play_ascii()
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H A Dplay_solo.c40 play_solo(Gameinfo *gameinfo, int moves) in play_solo() argument
75 gnugo_play_move(POS(i, j), gameinfo->to_move); in play_solo()
76 sgftreeAddPlay(&sgftree, gameinfo->to_move, i, j); in play_solo()
78 gameinfo->to_move = OTHER_COLOR(gameinfo->to_move); in play_solo()
89 gnugo_play_move(move, gameinfo->to_move); in play_solo()
93 gameinfo->to_move = OTHER_COLOR(gameinfo->to_move); in play_solo()
144 load_and_analyze_sgf_file(Gameinfo *gameinfo) in load_and_analyze_sgf_file() argument
151 next = gameinfo->to_move; in load_and_analyze_sgf_file()
152 sgftree = gameinfo->game_record; in load_and_analyze_sgf_file()
226 gameinfo->to_move == WHITE ? "W" : "B"); in load_and_score_sgf_file()
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H A Dplay_gmp.c40 play_gmp(Gameinfo *gameinfo, int simplified) in play_gmp() argument
55 if (gameinfo->computer_player == WHITE) in play_gmp()
57 else if (gameinfo->computer_player == BLACK) in play_gmp()
73 if (gameinfo->handicap == 0) in play_gmp()
87 gmp_startGame(ge, board_size, gameinfo->handicap, in play_gmp()
105 gameinfo->handicap = gmp_handicap(ge); in play_gmp()
122 gameinfo->handicap, komi); in play_gmp()
124 if (gameinfo->handicap) in play_gmp()
138 gameinfo->computer_player = mycolor; in play_gmp()
140 gameinfo->handicap, get_level(), chinese_rules); in play_gmp()
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H A Dinterface.h35 void play_ascii(SGFTree *tree, Gameinfo *gameinfo,
39 void play_gmp(Gameinfo *gameinfo, int simplified);
40 void play_solo(Gameinfo *gameinfo, int benchmark);
43 void load_and_analyze_sgf_file(Gameinfo *gameinfo);
44 void load_and_score_sgf_file(SGFTree *tree, Gameinfo *gameinfo,
H A Dmain.c325 Gameinfo gameinfo; in main() local
368 gameinfo_clear(&gameinfo); in main()
525 gameinfo.handicap = requested_handicap; in main()
1057 gameinfo.game_record = sgftree; in main()
1107 play_solo(&gameinfo, benchmark); in main()
1120 gameinfo.to_move = mandated_color; in main()
1134 load_and_analyze_sgf_file(&gameinfo); in main()
1144 gameinfo.to_move = mandated_color; in main()
1161 gameinfo.to_move = mandated_color; in main()
1343 color = gameinfo.to_move; in main()
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/dports/games/zdoom/zdoom-2.8.1/src/
H A Dgi.cpp46 gameinfo_t gameinfo; variable
110 gameinfo.key[gameinfo.key.Reserve(1)] = sc.String; \
119 gameinfo.key = sc.String; \
126 gameinfo.key = sc.Number; \
158 gameinfo.key = false; \
162 gameinfo.key = true; \
191 gameinfo.order = 0; \
198 gameinfo.key = sc.String; \
249 gameinfo.Border = *b; in ParseGameInfo()
254 …&gameinfo.Border.tr, &gameinfo.Border.t, &gameinfo.Border.tl, &gameinfo.Border.r, &gameinfo.Border… in ParseGameInfo()
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H A Dd_main.cpp845 tex = TexMan(gameinfo.PauseSign); in D_Display()
1236 if (gameinfo.gametype == GAME_Strife) in D_DoAdvanceDemo()
1245 if (gameinfo.advisoryTime) in D_DoAdvanceDemo()
1278 pagename = gameinfo.TitlePage; in D_DoAdvanceDemo()
1280 S_ChangeMusic (gameinfo.titleMusic, gameinfo.titleOrder, false); in D_DoAdvanceDemo()
1289 if (gameinfo.creditPages.Size() > 0) in D_DoAdvanceDemo()
2084 if (gameinfo.gametype != GAME_Hexen) in CheckCmdLine()
2106 if (gameinfo.flags & GI_MAPxx) in CheckCmdLine()
2295 gameinfo.gametype = iwad_info->gametype; in D_DoomMain()
2296 gameinfo.flags = iwad_info->flags; in D_DoomMain()
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H A Dwi_stuff.cpp349 switch(gameinfo.gametype) in WI_LoadBackground()
353 if (!(gameinfo.flags & GI_MAPxx)) in WI_LoadBackground()
373 if (!(gameinfo.flags & GI_MAPxx)) in WI_LoadBackground()
411 lumpname = gameinfo.BorderFlat; in WI_LoadBackground()
1830 if (gameinfo.intermissioncounter) in WI_updateStats()
1846 if (gameinfo.intermissioncounter) in WI_updateStats()
1862 if (gameinfo.intermissioncounter) in WI_updateStats()
1878 if (gameinfo.intermissioncounter) in WI_updateStats()
1938 if (gameinfo.gametype & GAME_DoomChex) in WI_drawStats()
2045 S_ChangeMusic (gameinfo.intermissionMusic.GetChars(), gameinfo.intermissionOrder); in WI_Ticker()
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H A Dv_blend.cpp119 V_AddBlend (RPART(gameinfo.pickupcolor)/255.f, GPART(gameinfo.pickupcolor)/255.f, in V_AddPlayerBlend()
120 BPART(gameinfo.pickupcolor)/255.f, cnt > 128 ? 0.5f : cnt / 255.f, blend); in V_AddPlayerBlend()
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dwl_menu.cpp99 FString endString = gameinfo.QuitMessages[M_Random()%gameinfo.QuitMessages.Size()]; in MENU_LISTENER()
334 …BORDCOLOR = ColorMatcher.Pick(RPART(gameinfo.MenuColors[0]), GPART(gameinfo.MenuColors[0]), BPART( in CreateMenus()
335 …BORD2COLOR = ColorMatcher.Pick(RPART(gameinfo.MenuColors[1]), GPART(gameinfo.MenuColors[1]), BPART… in CreateMenus()
336 …BORD3COLOR = ColorMatcher.Pick(RPART(gameinfo.MenuColors[2]), GPART(gameinfo.MenuColors[2]), BPART… in CreateMenus()
337 …BKGDCOLOR = ColorMatcher.Pick(RPART(gameinfo.MenuColors[3]), GPART(gameinfo.MenuColors[3]), BPART( in CreateMenus()
338 …STRIPE = ColorMatcher.Pick(RPART(gameinfo.MenuColors[4]), GPART(gameinfo.MenuColors[4]), BPART(gam… in CreateMenus()
339 …STRIPEBG = ColorMatcher.Pick(RPART(gameinfo.MenuColors[5]), GPART(gameinfo.MenuColors[5]), BPART(g… in CreateMenus()
822 …VWB_Clear(ColorMatcher.Pick(RPART(gameinfo.MenuFadeColor), GPART(gameinfo.MenuFadeColor), BPART(ga… in CleanupControlPanel()
1039 …TOPBRDR = ColorMatcher.Pick(RPART(gameinfo.MessageColors[1]), GPART(gameinfo.MessageColors[1]), BP… in Message()
1040 …BOTBRDR = ColorMatcher.Pick(RPART(gameinfo.MessageColors[2]), GPART(gameinfo.MessageColors[2]), BP… in Message()
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H A Dg_mapinfo.cpp553 GameInfo gameinfo; variable
594 gameinfo.Border.tl = sc->str; in CheckKey()
597 gameinfo.Border.t = sc->str; in CheckKey()
600 gameinfo.Border.tr = sc->str; in CheckKey()
603 gameinfo.Border.l = sc->str; in CheckKey()
606 gameinfo.Border.r = sc->str; in CheckKey()
609 gameinfo.Border.bl = sc->str; in CheckKey()
612 gameinfo.Border.b = sc->str; in CheckKey()
615 gameinfo.Border.br = sc->str; in CheckKey()
726 gameinfo.PsychedOffset = 0; in CheckKey()
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H A Dwl_game.cpp310 if(!gameinfo.Border.issolid) in DrawPlayBorderSides()
314 TexMan(gameinfo.Border.tl), TexMan(gameinfo.Border.t), TexMan(gameinfo.Border.tr), in DrawPlayBorderSides()
315 TexMan(gameinfo.Border.l), TexMan(gameinfo.Border.r), in DrawPlayBorderSides()
316 TexMan(gameinfo.Border.bl), TexMan(gameinfo.Border.b), TexMan(gameinfo.Border.br) in DrawPlayBorderSides()
318 const int offset = gameinfo.Border.offset; in DrawPlayBorderSides()
339 …ColorMatcher.Pick(RPART(gameinfo.Border.topcolor), GPART(gameinfo.Border.topcolor), BPART(gameinfo in DrawPlayBorderSides()
340 …ColorMatcher.Pick(RPART(gameinfo.Border.bottomcolor), GPART(gameinfo.Border.bottomcolor), BPART(ga… in DrawPlayBorderSides()
341 …ColorMatcher.Pick(RPART(gameinfo.Border.highlightcolor), GPART(gameinfo.Border.highlightcolor), BP… in DrawPlayBorderSides()
695 if (gameinfo.GameOverPic.IsNotEmpty() && players[0].lives == -1) in Died()
702 if(gameinfo.DeathTransition == GameInfo::TRANSITION_Fizzle) in Died()
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H A Dg_intermission.cpp104 VL_ReadPalette(gameinfo.GamePalette); in ShowImage()
137 background = TexMan.CheckForTexture(gameinfo.TitlePage, FTexture::TEX_Any); in ShowImage()
138 if(!gameinfo.TitlePalette.IsEmpty()) in ShowImage()
139 VL_ReadPalette(gameinfo.TitlePalette); in ShowImage()
177 screen->DrawText(BigFont, gameinfo.FontColors[GameInfo::DIALOG], in DrawCastName()
357 VL_ReadPalette(gameinfo.GamePalette); in ShowIntermission()
365 VL_ReadPalette(gameinfo.GamePalette); in ShowIntermission()
H A Dwl_inter.cpp581 StartCPMusic (gameinfo.IntermissionMusic); in LevelCompleted()
626 StartCPMusic (gameinfo.VictoryMusic); in Victory()
728 …ColorMatcher.Pick(RPART(gameinfo.PsychedColors[0]), GPART(gameinfo.PsychedColors[0]), BPART(gamein… in PreloadUpdate()
729 …ColorMatcher.Pick(RPART(gameinfo.PsychedColors[1]), GPART(gameinfo.PsychedColors[1]), BPART(gamein… in PreloadUpdate()
733 double y = 101 + gameinfo.PsychedOffset; in PreloadUpdate()
809 FFont *font = V_GetFont(gameinfo.HighScoresFont); in DrawHighScores()
838 US_Print (font, s->name, gameinfo.FontColors[GameInfo::HIGHSCORES]); in DrawHighScores()
861 US_Print (font, buffer, gameinfo.FontColors[GameInfo::HIGHSCORES]); in DrawHighScores()
869 US_Print (font, buffer, gameinfo.FontColors[GameInfo::HIGHSCORES]); in DrawHighScores()
916 StartCPMusic (gameinfo.ScoresMusic); in CheckHighScore()
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H A Dwl_main.cpp143 playerClass = ClassDef::FindClass(gameinfo.PlayerClasses[0]); in NewGame()
363 if(gameinfo.SignonLump.IsEmpty()) in DrawStartupConsole()
366 CA_CacheScreen(TexMan(gameinfo.SignonLump)); in DrawStartupConsole()
407 VL_ReadPalette(gameinfo.GamePalette); in InitGame()
703 if(gameinfo.AdvisoryPic.IsEmpty()) in PG13()
706 …BYTE color = ColorMatcher.Pick(RPART(gameinfo.AdvisoryColor), GPART(gameinfo.AdvisoryColor), BPART… in PG13()
709 FTexture *tex = TexMan(gameinfo.AdvisoryPic); in PG13()
740 …US_Print (BigFont, language["REGNOTICE_TITLE"], gameinfo.FontColors[GameInfo::MENU_HIGHLIGHTSELECT… in NonShareware()
745 US_Print (BigFont, language["REGNOTICE_MESSAGE"], gameinfo.FontColors[GameInfo::MENU_SELECTION]); in NonShareware()
782 StartCPMusic(gameinfo.TitleMusic); in DemoLoop()
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/dports/games/gnugo/gnugo-3.8/engine/
H A Dinterface.c209 gameinfo_clear(Gameinfo *gameinfo) in gameinfo_clear() argument
212 gameinfo->handicap = 0; in gameinfo_clear()
213 gameinfo->to_move = BLACK; in gameinfo_clear()
214 sgftree_clear(&gameinfo->game_record); in gameinfo_clear()
226 gameinfo_print(Gameinfo *gameinfo) in gameinfo_print() argument
235 if (gameinfo->computer_player == WHITE) in gameinfo_print()
276 gameinfo->handicap = handicap; in gameinfo_play_sgftree_rot()
287 if (gameinfo->handicap == 0) in gameinfo_play_sgftree_rot()
365 gameinfo->to_move = next; in gameinfo_play_sgftree_rot()
379 gameinfo->to_move = next; in gameinfo_play_sgftree_rot()
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/dports/games/widelands/widelands-build21/src/network/
H A Dnetwork_lan_promotion.cc390 memset(&gameinfo, 0, sizeof(gameinfo)); in LanGamePromoter()
391 strncpy(gameinfo.magic, "GAME", sizeof(gameinfo.magic)); in LanGamePromoter()
396 strncpy(gameinfo.gameversion, build_id().c_str(), sizeof(gameinfo.gameversion)); in LanGamePromoter()
397 gameinfo.gameversion[sizeof(gameinfo.gameversion) - 1] = '\0'; in LanGamePromoter()
399 strncpy(gameinfo.hostname, boost::asio::ip::host_name().c_str(), sizeof(gameinfo.hostname)); in LanGamePromoter()
400 gameinfo.hostname[sizeof(gameinfo.hostname) - 1] = '\0'; in LanGamePromoter()
407 broadcast(&gameinfo, sizeof(gameinfo), kWidelandsLanDiscoveryPort); in ~LanGamePromoter()
414 if (!broadcast(&gameinfo, sizeof(gameinfo), kWidelandsLanDiscoveryPort)) { in run()
430 if (!send(&gameinfo, sizeof(gameinfo), addr)) { in run()
438 strncpy(gameinfo.map, map, sizeof(gameinfo.map)); in set_map()
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/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dd_main.cpp443 if (gameinfo.flags & GI_MAPxx) in D_DoAdvanceDemo()
449 pagename = gameinfo.titlePage; in D_DoAdvanceDemo()
451 S_StartMusic(gameinfo.titleMusic); in D_DoAdvanceDemo()
461 pagename = gameinfo.creditPage1; in D_DoAdvanceDemo()
471 if ((gameinfo.flags & GI_MAPxx) || (gameinfo.flags & GI_MENUHACK_RETAIL)) in D_DoAdvanceDemo()
473 if (gameinfo.flags & GI_MAPxx) in D_DoAdvanceDemo()
484 pagename = gameinfo.creditPage1; in D_DoAdvanceDemo()
486 pagename = gameinfo.creditPage2; in D_DoAdvanceDemo()
497 pagename = gameinfo.creditPage2; in D_DoAdvanceDemo()
530 if (gameinfo.flags & GI_PAGESARERAW) in D_DoAdvanceDemo()
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/dports/games/quadra/quadra-1.3.0/server/
H A Dqserv.pl159 my $gameinfo;
166 $gameinfo = do {
172 $gameinfo =~ m/(.*)/s;
173 $gameinfo = $1;
174 $gameinfo = eval('my '.$gameinfo);
176 $games{$gamefile} = $gameinfo;
/dports/games/pysolfc/PySolFC-2.14.1/pysollib/
H A Dlayout.py294 decks = self.game.gameinfo.decks
295 suits = len(self.game.gameinfo.suits) + bool(self.game.gameinfo.trumps)
341 decks = self.game.gameinfo.decks
342 suits = len(self.game.gameinfo.suits) + bool(self.game.gameinfo.trumps)
415 decks = self.game.gameinfo.decks
416 suits = len(self.game.gameinfo.suits) + bool(self.game.gameinfo.trumps)
488 decks = self.game.gameinfo.decks
489 suits = len(self.game.gameinfo.suits) + bool(self.game.gameinfo.trumps)
567 suits = len(self.game.gameinfo.suits) + bool(self.game.gameinfo.trumps)
659 suits = len(self.game.gameinfo.suits) + bool(self.game.gameinfo.trumps)
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/dports/games/quadra/quadra-1.3.0/source/
H A Dgame.cpp116 gameinfo=NULL; in Game()
181 gameinfo=NULL; in Game()
240 if(gameinfo) in ~Game()
241 delete gameinfo; in ~Game()
765 if(gameinfo) in sendgameinfo()
766 delete gameinfo; in sendgameinfo()
774 delete gameinfo; in sendgameinfo()
775 gameinfo = NULL; in sendgameinfo()
781 gameinfo->send(); in sendgameinfo()
786 if(gameinfo) { in stepgameinfo()
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/dports/games/libretro-beetle_ngp/beetle-ngp-libretro-74cc0d8/
H A Dlibretro.c323 static void MDFNGI_reset(MDFNGI *gameinfo) in MDFNGI_reset() argument
326 gameinfo->fps = 0; in MDFNGI_reset()
327 gameinfo->multires = false; /* Multires possible? */ in MDFNGI_reset()
329 gameinfo->lcm_width = 160; in MDFNGI_reset()
330 gameinfo->lcm_height = 152; in MDFNGI_reset()
331 gameinfo->dummy_separator = NULL; in MDFNGI_reset()
333 gameinfo->nominal_width = 160; in MDFNGI_reset()
334 gameinfo->nominal_height = 152; in MDFNGI_reset()
336 gameinfo->fb_width = 160; in MDFNGI_reset()
337 gameinfo->fb_height = 152; in MDFNGI_reset()
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/dports/games/pvpgn/pvpgn-1.8.5/src/bnetd/
H A Dgame_conv.c846 extern int game_parse_info(t_game * game, char const * gameinfo) in game_parse_info() argument
875 if (!gameinfo) in game_parse_info()
972 (!strlen(gameinfo))) in game_parse_info()
985 if (!strlen(gameinfo)) in game_parse_info()
991 difficulty[0] = gameinfo[0]; in game_parse_info()
999 game_set_description(game,&gameinfo[1]); in game_parse_info()
1034 if (!strlen(gameinfo)) in game_parse_info()
1040 if (strlen(gameinfo) < 0xf + 2 + 1 + 2 + 4) { in game_parse_info()
1044 pstr = gameinfo + 9; in game_parse_info()
1059 if (!(save = xstrdup(gameinfo))) in game_parse_info()
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/dports/games/zdoom/zdoom-2.8.1/src/menu/
H A Dreadthis.cpp93 tex = TexMan[gameinfo.infoPages[mScreen-1].GetChars()]; in Drawer()
98 prevpic = TexMan[gameinfo.infoPages[mScreen-2].GetChars()]; in Drawer()
125 …if ((level.info != NULL && level.info->F1Pic.Len() != 0) || mScreen > int(gameinfo.infoPages.Size(… in MenuEvent()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dd_main.cpp597 gameinfo = RetailGameInfo; in D_ConfigureGameInfo()
603 gameinfo = CommercialGameInfo; in D_ConfigureGameInfo()
614 gameinfo = CommercialBFGGameInfo; in D_ConfigureGameInfo()
619 gameinfo = CommercialGameInfo; in D_ConfigureGameInfo()
649 gameinfo = RetailGameInfo; in D_ConfigureGameInfo()
656 gameinfo = RetailBFGGameInfo; in D_ConfigureGameInfo()
661 gameinfo = RetailGameInfo; in D_ConfigureGameInfo()
668 gameinfo = RegisteredGameInfo; in D_ConfigureGameInfo()
674 gameinfo = SharewareGameInfo; in D_ConfigureGameInfo()
681 gameinfo = SharewareGameInfo; in D_ConfigureGameInfo()
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