Searched refs:gamelistadminchangedmessage_ (Results 1 – 2 of 2) sorted by relevance
11965 ::GameListAdminChangedMessage* gamelistadminchangedmessage_;20729 …if (gamelistadminchangedmessage_ != NULL) gamelistadminchangedmessage_->::GameListAdminChangedMess… in clear_gamelistadminchangedmessage()20735 …return gamelistadminchangedmessage_ != NULL ? *gamelistadminchangedmessage_ : *default_instance().… in gamelistadminchangedmessage()20737 …return gamelistadminchangedmessage_ != NULL ? *gamelistadminchangedmessage_ : *default_instance_->… in gamelistadminchangedmessage()20742 …if (gamelistadminchangedmessage_ == NULL) gamelistadminchangedmessage_ = new ::GameListAdminChange… in mutable_gamelistadminchangedmessage()20744 return gamelistadminchangedmessage_; in mutable_gamelistadminchangedmessage()20748 ::GameListAdminChangedMessage* temp = gamelistadminchangedmessage_; in release_gamelistadminchangedmessage()20749 gamelistadminchangedmessage_ = NULL; in release_gamelistadminchangedmessage()20753 delete gamelistadminchangedmessage_; in set_allocated_gamelistadminchangedmessage() local20754 gamelistadminchangedmessage_ = gamelistadminchangedmessage; in set_allocated_gamelistadminchangedmessage()
25304 gamelistadminchangedmessage_ = const_cast< ::GameListAdminChangedMessage*>(25307 …gamelistadminchangedmessage_ = const_cast< ::GameListAdminChangedMessage*>(&::GameListAdminChanged…25721 gamelistadminchangedmessage_ = NULL;25816 delete gamelistadminchangedmessage_;25960 …if (gamelistadminchangedmessage_ != NULL) gamelistadminchangedmessage_->::GameListAdminChangedMess…28933 std::swap(gamelistadminchangedmessage_, other->gamelistadminchangedmessage_);