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Searched refs:gamemods_mountedFilepaths (Results 1 – 5 of 5) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dmenu.hpp184 extern std::vector<std::pair<std::string, std::string>> gamemods_mountedFilepaths;
H A Dmenu.cpp129 std::vector<std::pair<std::string, std::string>> gamemods_mountedFilepaths; variable
8797 …<std::string, std::string>>::iterator it = gamemods_mountedFilepaths.begin(); it != gamemods_mount… in handleMainMenu()
8974 if ( gamemods_mountedFilepaths.size() > 0 ) in handleMainMenu()
9118 …<std::string, std::string>>::iterator it = gamemods_mountedFilepaths.begin(); it != gamemods_mount… in handleMainMenu()
16581 gamemods_mountedFilepaths.clear(); in buttonGamemodsMountHostsModFiles()
16686 for ( it = gamemods_mountedFilepaths.begin(); it != gamemods_mountedFilepaths.end(); ++it ) in gamemodsRemovePathFromMountedFiles()
16703 gamemods_mountedFilepaths.erase(it); in gamemodsRemovePathFromMountedFiles()
16714 for ( it = gamemods_mountedFilepaths.begin(); it != gamemods_mountedFilepaths.end(); ++it ) in gamemodsIsPathInMountedFiles()
16752 gamemods_numCurrentModsLoaded = gamemods_mountedFilepaths.size(); in buttonGamemodsStartModdedGame()
17049 for ( it = gamemods_mountedFilepaths.begin(); it != gamemods_mountedFilepaths.end(); ++it ) in gamemodsMountAllExistingPaths()
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H A Dsteam.cpp1582 …<std::string, std::string>>::iterator it = gamemods_mountedFilepaths.begin(); it != gamemods_mount… in steam_OnLobbyCreated()
/dports/games/barony/Barony-3.3.7/src/interface/
H A Dconsolecommand.cpp2183 gamemods_mountedFilepaths.push_back(std::make_pair(directory, modname)); in consoleCommand()
2193 gamemods_mountedFilepaths.push_back(std::make_pair(directory, modname)); in consoleCommand()
H A Dinterface.cpp1339 if ( !gamemods_mountedFilepaths.empty() ) in saveConfig()
1342 for ( it = gamemods_mountedFilepaths.begin(); it != gamemods_mountedFilepaths.end(); ++it ) in saveConfig()