Searched refs:gamemods_mountedFilepaths (Results 1 – 5 of 5) sorted by relevance
184 extern std::vector<std::pair<std::string, std::string>> gamemods_mountedFilepaths;
129 std::vector<std::pair<std::string, std::string>> gamemods_mountedFilepaths; variable8797 …<std::string, std::string>>::iterator it = gamemods_mountedFilepaths.begin(); it != gamemods_mount… in handleMainMenu()8974 if ( gamemods_mountedFilepaths.size() > 0 ) in handleMainMenu()9118 …<std::string, std::string>>::iterator it = gamemods_mountedFilepaths.begin(); it != gamemods_mount… in handleMainMenu()16581 gamemods_mountedFilepaths.clear(); in buttonGamemodsMountHostsModFiles()16686 for ( it = gamemods_mountedFilepaths.begin(); it != gamemods_mountedFilepaths.end(); ++it ) in gamemodsRemovePathFromMountedFiles()16703 gamemods_mountedFilepaths.erase(it); in gamemodsRemovePathFromMountedFiles()16714 for ( it = gamemods_mountedFilepaths.begin(); it != gamemods_mountedFilepaths.end(); ++it ) in gamemodsIsPathInMountedFiles()16752 gamemods_numCurrentModsLoaded = gamemods_mountedFilepaths.size(); in buttonGamemodsStartModdedGame()17049 for ( it = gamemods_mountedFilepaths.begin(); it != gamemods_mountedFilepaths.end(); ++it ) in gamemodsMountAllExistingPaths()[all …]
1582 …<std::string, std::string>>::iterator it = gamemods_mountedFilepaths.begin(); it != gamemods_mount… in steam_OnLobbyCreated()
2183 gamemods_mountedFilepaths.push_back(std::make_pair(directory, modname)); in consoleCommand()2193 gamemods_mountedFilepaths.push_back(std::make_pair(directory, modname)); in consoleCommand()
1339 if ( !gamemods_mountedFilepaths.empty() ) in saveConfig()1342 for ( it = gamemods_mountedFilepaths.begin(); it != gamemods_mountedFilepaths.end(); ++it ) in saveConfig()