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Searched refs:gameovertext (Results 1 – 4 of 4) sorted by relevance

/dports/games/icebreaker/icebreaker-1.9.8/
H A Dthemes.c179 foundcolor.gameovertext = 0; in settheme()
294 color.gameovertext=SDL_MapRGB(screen->format,r,g,b); in settheme()
295 foundcolor.gameovertext++; in settheme()
402 if (foundcolor.gameovertext == 0) in settheme()
505 color.gameovertext = SDL_MapRGB(screen->format,192, 0, 64); in setdefaultcolors()
H A Dtransition.c118 …quit=scrolltext("GAME OVER", &loserrect, color.gameovertext, finaltext, &finalrect, color.scoresc… in gameover()
135 puttext(loserrect.x,loserrect.y,4,color.gameovertext,"GAME OVER"); in gameover()
H A Dthemes.h41 Uint32 gameovertext; member
H A Dmenu.c533 puttext((WIDTH-gettextwidth(10,"?"))/2,(HEIGHT-CHARHEIGHT*10)/2,10,color.gameovertext,"?"); in menuitem_theme()