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Searched refs:gametime (Results 1 – 25 of 110) sorted by relevance

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/dports/games/widelands/widelands-build21/src/ai/
H A Ddefaultai_warfare.cc37 update_player_stat(gametime); in check_enemy_sites()
115 if (soldier_trained_log.count(gametime) == 0) { in check_enemy_sites()
146 assert(site->second.last_time_attacked <= gametime); in check_enemy_sites()
149 (gametime - site->second.last_time_attacked)) { in check_enemy_sites()
160 site->second.last_tested = gametime; in check_enemy_sites()
622 last_attack_time_ = gametime; in check_enemy_sites()
624 soldier_attacks_log.push(gametime); in check_enemy_sites()
928 update_player_stat(gametime); in check_militarysites()
1019 militarysites.front().last_change = gametime; in check_militarysites()
1091 if (bo.prohibited_till > gametime) { in check_building_necessity()
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H A Ddefaultai.cc444 print_stats(gametime); in think()
447 check_enemy_sites(gametime); in think()
1067 update_player_stat(gametime); in late_initialization()
1136 gametime) { in update_all_buildable_fields()
1244 gametime && in update_all_mineable_fields()
4409 if (gametime < 45 * 60 * 1000 || gametime < site.built_time + 20 * 60 * 1000) { in check_productionsites()
4672 gametime && in check_productionsites()
4690 gametime && in check_productionsites()
5460 if (gametime > 15 * 60) { in check_building_necessity()
5472 if (gametime > 90 * 60) { in check_building_necessity()
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H A Dai_help_structs.cc586 void ManagementData::review(const uint32_t gametime, in review() argument
620 gamestring_with_leading_zeros(gametime), score); in review()
984 void BlockedFields::remove_expired(uint32_t gametime) { in remove_expired() argument
987 if (field.second < gametime) { in remove_expired()
1323 update_time = gametime; in set_update_time()
1354 if (gametime > soft_expiry_time) { in update()
1372 if (gametime <= expiry_time) { in get()
1380 new_road_prohibited_till = gametime + 60 * 1000; in set_road_built()
1384 return new_road_prohibited_till > gametime; in is_road_prohibited()
1409 return flags_map[flag_coords].get(gametime, nw); in get_distance()
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H A Ddefaultai_seafaring.cc107 bool DefaultAI::marine_main_decisions(const uint32_t gametime) { in marine_main_decisions() argument
108 if (gametime > last_seafaring_check_ + 20000U) { in marine_main_decisions()
111 last_seafaring_check_ = gametime; in marine_main_decisions()
250 bool DefaultAI::check_ships(uint32_t const gametime) { in check_ships() argument
274 check_ship_in_expedition(so, gametime); in check_ships()
289 if (gametime - so.last_command_time > 180 * 1000) { in check_ships()
390 persistent_data->expedition_start_time = gametime; in check_ship_in_expedition()
409 persistent_data->expedition_start_time = gametime; in check_ship_in_expedition()
467 const int32_t gametime = game().get_gametime(); in expedition_management() local
493 so.last_command_time = gametime; in expedition_management()
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/dports/games/adonthell/adonthell-0.3.8/src/
H A Dgametime.cc29 double gametime::Minute;
30 u_int32 gametime::timer1;
31 u_int32 gametime::timer2;
32 u_int8 gametime::fts;
33 bool gametime::running;
36 void gametime::init (u_int16 rt_minutes) in init()
53 void gametime::update () in update()
H A Dadonthell.cc73 gametime::update (); in main()
93 for (int i = 0; i < gametime::frames_to_skip (); i++) in main_loop()
126 gametime::update (); in fade_out()
127 i += gametime::frames_to_skip () * 2; in fade_out()
144 gametime::update (); in fade_in()
145 i -= gametime::frames_to_skip () * 2; in fade_in()
H A Dgamedate.cc42 static double tenth_minute = gametime::minute () / 10.0; in update()
46 Ticks += gametime::frames_to_skip (); in update()
H A Ddata_screen.cc133 date->set_text (gdata->gametime ()); in init()
167 sprintf (gametime, "Day %i - %02i:%02i", gamedate::day (), in init()
181 date->set_text (gametime); in init()
297 gamedata::save (pos, description, gametime); in on_save()
/dports/games/widelands/widelands-build21/src/graphic/gl/
H A Ddither_program.cc88 const uint32_t gametime, in maybe_add_dithering_triangle() argument
102 to_gl_texture(other_terrain_description.get_texture(gametime).blit_data()).origin(); in maybe_add_dithering_triangle()
143 const uint32_t gametime, in draw() argument
167 gametime, terrains, fields_to_draw, field.brn_index, current_index, field.bln_index, in draw()
171 maybe_add_dithering_triangle(gametime, terrains, fields_to_draw, field.bln_index, in draw()
177 maybe_add_dithering_triangle(gametime, terrains, fields_to_draw, current_index, in draw()
186 gametime, terrains, fields_to_draw, current_index, field.brn_index, field.rn_index, in draw()
189 maybe_add_dithering_triangle(gametime, terrains, fields_to_draw, field.brn_index, in draw()
195 maybe_add_dithering_triangle(gametime, terrains, fields_to_draw, field.rn_index, in draw()
H A Ddither_program.h37 void draw(uint32_t gametime,
53 uint32_t gametime,
H A Dterrain_program.cc85 uint32_t gametime, in draw() argument
110 terrains.get(field.fcoords.field->terrain_d()).get_texture(gametime).blit_data()) in draw()
121 terrains.get(field.fcoords.field->terrain_r()).get_texture(gametime).blit_data()) in draw()
/dports/games/widelands/widelands-build21/src/base/
H A Dtime_string.cc164 char* gamestring_with_leading_zeros(uint32_t gametime) { in gamestring_with_leading_zeros() argument
165 uint32_t time = gametime / 1000; in gamestring_with_leading_zeros()
176 std::string gametimestring(uint32_t gametime, bool show_seconds) { in gametimestring() argument
178 std::string result = gamestring_with_leading_zeros(gametime); in gametimestring()
H A Dtime_string.h37 char* gamestring_with_leading_zeros(uint32_t gametime);
42 std::string gametimestring(uint32_t gametime, bool show_seconds = false);
/dports/games/toppler/toppler-1.1.6/
H A Dbonus.cc31 #define gametime 500 macro
65 if (time < gametime/2) in show()
68 towerpos = gametime * scrollerspeed - 4*time + SCREENWID + (SPR_SLICEWID*2); in show()
257 if ((time > gametime/2) && !newtowercol) { in bns_game()
263 if (time == gametime) { in bns_game()
/dports/games/widelands/widelands-build21/src/logic/
H A Dcmd_queue.cc166 uint32_t const gametime = egbase.get_gametime(); in read() local
167 if (duetime() < gametime) in read()
168 throw GameDataError("duetime (%i) < gametime (%i)", duetime(), gametime); in read()
H A Dplayer.h462 const Time gametime = egbase().get_gametime(); in see_area() local
466 see_node(map, mr.location(), gametime); in see_area()
472 const Time gametime = egbase().get_gametime(); in unsee_area() local
477 unsee_node(mr.location().field - &first_map_field, gametime); in unsee_area()
486 void hide_or_reveal_field(const uint32_t gametime, const Coords& c, SeeUnseeNode mode);
/dports/games/widelands/widelands-build21/src/graphic/
H A Dgame_renderer.cc52 void draw_terrain(uint32_t gametime, in draw_terrain() argument
71 i.terrain_arguments.gametime = gametime; in draw_terrain()
/dports/games/widelands/widelands-build21/src/wui/
H A Dsavegamedata.cc11 : gametime(""), in SavegameData()
22 gametime(""), in SavegameData()
30 gametime = gametimestring(input_gametime); in set_gametime()
H A Dinteractive_spectator.cc89 const uint32_t gametime = the_game.get_gametime(); in draw_map_view() local
95 draw_bridges(dst, &field, gametime, scale); in draw_map_view()
100 imm->draw(gametime, info_to_draw, field.rendertarget_pixel, field.fcoords, scale, dst); in draw_map_view()
/dports/databases/adabase/AdaBase-3.1/testcases/dumps/
H A Dadabase_examples.mysql.sql144 `gametime` int(10) unsigned NOT NULL DEFAULT '0',
152 KEY `yyyswww~gametime` (`yyyswww`,`gametime`),
H A Dadabase_examples.sqlite.sql52 , gametime integer NOT NULL DEFAULT '0' field
70 CREATE INDEX "idx_nhl_schedule_yyyswww~gametime" ON "nhl_schedule" (yyyswww,gametime);
/dports/games/springlobby/springlobby-0.180/src/playback/
H A Dreplaylist.cpp118 int gametime = 0 ; in GetHeaderInfo() local
119 replay.Read( &gametime, 4); in GetHeaderInfo()
120 rep.duration = gametime; in GetHeaderInfo()
/dports/games/spring/spring_98.0/AI/Skirmish/HughAI/src-ai/hughai/
H A DGiveOrderWrapper.java199 TimeHelper.GameTimePoint gametime = timeHelper.GetGameTimePoint(); in GiveOrder() local
200 recentcommands.add( new CommandInfo( gametime, command) ); in GiveOrder()
201 allcommands.add(new CommandInfo(gametime, command)); in GiveOrder()
/dports/games/widelands/widelands-build21/src/map_io/
H A Dmap_players_messages_packet.cc45 uint32_t const gametime = egbase.get_gametime(); in read() local
93 if (gametime < sent) { in read()
96 sent, gametime); in read()
/dports/games/widelands/widelands-build21/src/economy/
H A Dferry_fleet.cc254 void FerryFleet::request_ferry(EditorGameBase& egbase, Waterway* waterway, int32_t gametime) { in request_ferry() argument
264 pending_ferry_requests_.emplace(gametime < 0 ? egbase.get_gametime() : gametime, waterway); in request_ferry()
430 const uint32_t gametime = fr.unsigned_32(); in load() local
432 pending_ferry_requests_.emplace(gametime, serial); in load()

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