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Searched refs:gameversion (Results 1 – 25 of 120) sorted by relevance

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/dports/games/pvpgn/pvpgn-1.8.5/src/client/
H A Dclient_connect.c116 *gameversion = CLIENT_GAMEVERSION_DRTL; in get_defversioninfo()
125 *gameversion = CLIENT_GAMEVERSION_STAR; in get_defversioninfo()
134 *gameversion = CLIENT_GAMEVERSION_SSHR; in get_defversioninfo()
143 *gameversion = CLIENT_GAMEVERSION_SEXP; in get_defversioninfo()
152 *gameversion = CLIENT_GAMEVERSION_W2BN; in get_defversioninfo()
161 *gameversion = CLIENT_GAMEVERSION_D2DV; in get_defversioninfo()
170 *gameversion = CLIENT_GAMEVERSION_D2XP; in get_defversioninfo()
180 *gameversion = CLIENT_GAMEVERSION_WAR3; in get_defversioninfo()
187 *gameversion = 0; in get_defversioninfo()
208 unsigned int gameversion; in client_connect() local
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dd_main.c541 if (gameversion == exe_ultimate || gameversion == exe_final) in D_DoAdvanceDemo()
583 if (gameversion >= exe_ultimate) in D_DoAdvanceDemo()
995 gameversion = gameversions[i].version; in InitGameVersion()
1021 gameversion = exe_chex; in InitGameVersion()
1027 gameversion = exe_hacx; in InitGameVersion()
1033 gameversion = exe_doom_1_9; in InitGameVersion()
1072 gameversion = exe_ultimate; in InitGameVersion()
1082 gameversion = exe_final; in InitGameVersion()
1108 if (gameversions[i].version == gameversion) in PrintGameVersion()
1151 if (gameversion == exe_hacx) in LoadIwadDeh()
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H A Dd_net.c147 settings->gameversion = gameversion; in SaveGameSettings()
H A Ddoomstat.c27 GameVersion_t gameversion = exe_final2; variable
H A Dm_menu.c887 if (gamemode == commercial || gameversion == exe_chex) in M_NewGame()
1670 if (gameversion >= exe_ultimate) in M_Responder()
2087 if (gameversion >= exe_ultimate) in M_Init()
2093 if (gameversion >= exe_final && gameversion <= exe_final2) in M_Init()
2114 if (gameversion < exe_ultimate) in M_Init()
2119 else if (gameversion == exe_chex) in M_Init()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dd_main.c718 if (gameversion >= exe_ultimate) in D_DoAdvanceDemo()
1149 gameversion = gameversions[i].version; in InitGameVersion()
1175 gameversion = exe_chex; in InitGameVersion()
1181 gameversion = exe_hacx; in InitGameVersion()
1187 gameversion = exe_doom_1_9; in InitGameVersion()
1233 gameversion = exe_ultimate; in InitGameVersion()
1243 gameversion = exe_final; in InitGameVersion()
1275 if (gameversions[i].version == gameversion) in PrintGameVersion()
1318 if (gameversion == exe_hacx) in LoadIwadDeh()
1329 if (gameversion == exe_chex) in LoadIwadDeh()
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H A Dp_inter.c415 if (player->armorpoints > deh_max_armor && gameversion > exe_doom_1_2) in P_TouchSpecialThing()
430 if (gameversion > exe_doom_1_2) in P_TouchSpecialThing()
443 if (gameversion > exe_doom_1_2) in P_TouchSpecialThing()
521 if (gameversion > exe_doom_1_2) in P_TouchSpecialThing()
531 if (gameversion > exe_doom_1_2) in P_TouchSpecialThing()
539 if (gameversion > exe_doom_1_2) in P_TouchSpecialThing()
547 if (gameversion > exe_doom_1_2) in P_TouchSpecialThing()
555 if (gameversion > exe_doom_1_2) in P_TouchSpecialThing()
563 if (gameversion > exe_doom_1_2) in P_TouchSpecialThing()
797 if (gameversion == exe_chex) in P_KillMobj()
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H A Dd_net.c149 settings->gameversion = gameversion; in SaveGameSettings()
H A Ddoomstat.c27 GameVersion_t gameversion = exe_final2; variable
H A Dg_game.c821 && (gameversion == exe_final2 || gameversion == exe_chex || true)) in G_DoLoadLevel()
1791 if (gameversion == exe_chex) in G_DoCompleted()
1973 if (gameversion == exe_chex && gameepisode == 1 && gamemap < 6) in G_DoCompleted()
2075 if ( gamemap == 8 || (gameversion == exe_chex && gamemap == 5) ) in G_WorldDone()
2442 if (gameversion >= exe_ultimate) in G_InitNew()
2790 switch (gameversion) in G_VanillaVersionCode()
2826 else if (gameversion > exe_doom_1_2) in G_BeginRecording()
2834 if (longtics || gameversion > exe_doom_1_2) in G_BeginRecording()
2955 !(gameversion <= exe_doom_1_2 && olddemo)) in G_DoPlayDemo()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dversion.h35 #define SERVERMAJ (gameversion / 256)
36 #define SERVERMIN ((gameversion % 256) / 10)
37 #define SERVERREL ((gameversion % 256) % 10)
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/mod_table/
H A Dmod_table.cpp45 gameversion::version Targetted_version; // Defaults to retail
102 Targetted_version = gameversion::parse_version(); in parse_mod_table()
104 …mprintf(("Game Settings Table: Parsed target version of %s\n", gameversion::format_version(Targett… in parse_mod_table()
106 if (!gameversion::check_at_least(Targetted_version)) { in parse_mod_table()
108 gameversion::format_version(Targetted_version).c_str(), in parse_mod_table()
109 gameversion::format_version(gameversion::get_executable_version()).c_str()); in parse_mod_table()
673 return Targetted_version >= gameversion::version(major, minor, build, 0); in mod_supports_version()
700 Targetted_version = gameversion::version(2, 0, 0, 0); // Defaults to retail in mod_table_reset()
/dports/games/pvpgn/pvpgn-1.8.5/src/bnetd/
H A Dversioncheck.c367 …lienttag, char const * exeinfo, unsigned long versionid, unsigned long gameversion, unsigned long … in versioncheck_validate() argument
402 if (vi->gameversion && vi->gameversion != gameversion) in versioncheck_validate()
476 char const * gameversion; in versioncheck_load() local
555 if (!(gameversion = next_token(buff,&pos))) in versioncheck_load()
622 if (verstr_to_vernum(gameversion,&vi->gameversion)<0) in versioncheck_load()
H A Dversioncheck.h45 unsigned long gameversion; member
70 …lienttag, char const * exeinfo, unsigned long versionid, unsigned long gameversion, unsigned long …
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scripting/
H A Dade_api.h240 const gameversion::version& deprecation_version,
261 … ::gameversion::version(), nullptr); \
299 const gameversion::version& deprecation_version,
321 … ::gameversion::version(), nullptr); \
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dm_menu.c613 if(gameversion == exe_strife_1_31) in M_DoNameChar()
804 if(gameversion == exe_strife_1_31) in M_SaveGame()
1062 if(gameversion == exe_strife_1_31) in M_NewGame()
1875 if(gameversion == exe_strife_1_31 && !namingCharacter) in M_Responder()
1998 if(gameversion == exe_strife_1_31) in M_Responder()
2017 if(gameversion == exe_strife_1_31) in M_Responder()
2051 if(gameversion == exe_strife_1_31) in M_Responder()
2084 if(gameversion == exe_strife_1_31) in M_Responder()
2109 else if(gameversion == exe_strife_1_31 && key == key_spy) in M_Responder()
2213 if(gameversion == exe_strife_1_31) // [STRIFE]: 1.31 saving in M_Responder()
H A Dd_net.c154 settings->gameversion = gameversion; in SaveGameSettings()
H A Ddoomstat.c27 GameVersion_t gameversion = exe_strife_1_31; variable
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dm_menu.c607 if(gameversion == exe_strife_1_31) in M_DoNameChar()
798 if(gameversion == exe_strife_1_31) in M_SaveGame()
1056 if(gameversion == exe_strife_1_31) in M_NewGame()
1869 if(gameversion == exe_strife_1_31 && !namingCharacter) in M_Responder()
1992 if(gameversion == exe_strife_1_31) in M_Responder()
2011 if(gameversion == exe_strife_1_31) in M_Responder()
2045 if(gameversion == exe_strife_1_31) in M_Responder()
2078 if(gameversion == exe_strife_1_31) in M_Responder()
2103 else if(gameversion == exe_strife_1_31 && key == key_spy) in M_Responder()
2207 if(gameversion == exe_strife_1_31) // [STRIFE]: 1.31 saving in M_Responder()
H A Dd_net.c154 settings->gameversion = gameversion; in SaveGameSettings()
H A Ddoomstat.c27 GameVersion_t gameversion = exe_strife_1_31; variable
/dports/games/widelands/widelands-build21/src/network/
H A Dnetwork_lan_promotion.cc396 strncpy(gameinfo.gameversion, build_id().c_str(), sizeof(gameinfo.gameversion)); in LanGamePromoter()
397 gameinfo.gameversion[sizeof(gameinfo.gameversion) - 1] = '\0'; in LanGamePromoter()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scripting/api/libs/
H A Dbase.cpp259 gameversion::version(20, 2, 0, 0),
498 auto version = gameversion::version(major, minor, build, revision);
500 return ade_set_args(L, "b", gameversion::check_at_least(version));
539 auto str = gameversion::get_version_string();
/dports/games/fs2open/fs2open.github.com-release_21_4_1/test/src/globalincs/
H A Dtest_version.cpp8 using namespace gameversion;
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/globalincs/
H A Dversion.h48 namespace gameversion {

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