/dports/games/pvpgn/pvpgn-1.8.5/src/client/ |
H A D | client_connect.c | 116 *gameversion = CLIENT_GAMEVERSION_DRTL; in get_defversioninfo() 125 *gameversion = CLIENT_GAMEVERSION_STAR; in get_defversioninfo() 134 *gameversion = CLIENT_GAMEVERSION_SSHR; in get_defversioninfo() 143 *gameversion = CLIENT_GAMEVERSION_SEXP; in get_defversioninfo() 152 *gameversion = CLIENT_GAMEVERSION_W2BN; in get_defversioninfo() 161 *gameversion = CLIENT_GAMEVERSION_D2DV; in get_defversioninfo() 170 *gameversion = CLIENT_GAMEVERSION_D2XP; in get_defversioninfo() 180 *gameversion = CLIENT_GAMEVERSION_WAR3; in get_defversioninfo() 187 *gameversion = 0; in get_defversioninfo() 208 unsigned int gameversion; in client_connect() local [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | d_main.c | 541 if (gameversion == exe_ultimate || gameversion == exe_final) in D_DoAdvanceDemo() 583 if (gameversion >= exe_ultimate) in D_DoAdvanceDemo() 995 gameversion = gameversions[i].version; in InitGameVersion() 1021 gameversion = exe_chex; in InitGameVersion() 1027 gameversion = exe_hacx; in InitGameVersion() 1033 gameversion = exe_doom_1_9; in InitGameVersion() 1072 gameversion = exe_ultimate; in InitGameVersion() 1082 gameversion = exe_final; in InitGameVersion() 1108 if (gameversions[i].version == gameversion) in PrintGameVersion() 1151 if (gameversion == exe_hacx) in LoadIwadDeh() [all …]
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H A D | d_net.c | 147 settings->gameversion = gameversion; in SaveGameSettings()
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H A D | doomstat.c | 27 GameVersion_t gameversion = exe_final2; variable
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H A D | m_menu.c | 887 if (gamemode == commercial || gameversion == exe_chex) in M_NewGame() 1670 if (gameversion >= exe_ultimate) in M_Responder() 2087 if (gameversion >= exe_ultimate) in M_Init() 2093 if (gameversion >= exe_final && gameversion <= exe_final2) in M_Init() 2114 if (gameversion < exe_ultimate) in M_Init() 2119 else if (gameversion == exe_chex) in M_Init()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | d_main.c | 718 if (gameversion >= exe_ultimate) in D_DoAdvanceDemo() 1149 gameversion = gameversions[i].version; in InitGameVersion() 1175 gameversion = exe_chex; in InitGameVersion() 1181 gameversion = exe_hacx; in InitGameVersion() 1187 gameversion = exe_doom_1_9; in InitGameVersion() 1233 gameversion = exe_ultimate; in InitGameVersion() 1243 gameversion = exe_final; in InitGameVersion() 1275 if (gameversions[i].version == gameversion) in PrintGameVersion() 1318 if (gameversion == exe_hacx) in LoadIwadDeh() 1329 if (gameversion == exe_chex) in LoadIwadDeh() [all …]
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H A D | p_inter.c | 415 if (player->armorpoints > deh_max_armor && gameversion > exe_doom_1_2) in P_TouchSpecialThing() 430 if (gameversion > exe_doom_1_2) in P_TouchSpecialThing() 443 if (gameversion > exe_doom_1_2) in P_TouchSpecialThing() 521 if (gameversion > exe_doom_1_2) in P_TouchSpecialThing() 531 if (gameversion > exe_doom_1_2) in P_TouchSpecialThing() 539 if (gameversion > exe_doom_1_2) in P_TouchSpecialThing() 547 if (gameversion > exe_doom_1_2) in P_TouchSpecialThing() 555 if (gameversion > exe_doom_1_2) in P_TouchSpecialThing() 563 if (gameversion > exe_doom_1_2) in P_TouchSpecialThing() 797 if (gameversion == exe_chex) in P_KillMobj() [all …]
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H A D | d_net.c | 149 settings->gameversion = gameversion; in SaveGameSettings()
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H A D | doomstat.c | 27 GameVersion_t gameversion = exe_final2; variable
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H A D | g_game.c | 821 && (gameversion == exe_final2 || gameversion == exe_chex || true)) in G_DoLoadLevel() 1791 if (gameversion == exe_chex) in G_DoCompleted() 1973 if (gameversion == exe_chex && gameepisode == 1 && gamemap < 6) in G_DoCompleted() 2075 if ( gamemap == 8 || (gameversion == exe_chex && gamemap == 5) ) in G_WorldDone() 2442 if (gameversion >= exe_ultimate) in G_InitNew() 2790 switch (gameversion) in G_VanillaVersionCode() 2826 else if (gameversion > exe_doom_1_2) in G_BeginRecording() 2834 if (longtics || gameversion > exe_doom_1_2) in G_BeginRecording() 2955 !(gameversion <= exe_doom_1_2 && olddemo)) in G_DoPlayDemo()
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | version.h | 35 #define SERVERMAJ (gameversion / 256) 36 #define SERVERMIN ((gameversion % 256) / 10) 37 #define SERVERREL ((gameversion % 256) % 10)
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/mod_table/ |
H A D | mod_table.cpp | 45 gameversion::version Targetted_version; // Defaults to retail 102 Targetted_version = gameversion::parse_version(); in parse_mod_table() 104 …mprintf(("Game Settings Table: Parsed target version of %s\n", gameversion::format_version(Targett… in parse_mod_table() 106 if (!gameversion::check_at_least(Targetted_version)) { in parse_mod_table() 108 gameversion::format_version(Targetted_version).c_str(), in parse_mod_table() 109 gameversion::format_version(gameversion::get_executable_version()).c_str()); in parse_mod_table() 673 return Targetted_version >= gameversion::version(major, minor, build, 0); in mod_supports_version() 700 Targetted_version = gameversion::version(2, 0, 0, 0); // Defaults to retail in mod_table_reset()
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/dports/games/pvpgn/pvpgn-1.8.5/src/bnetd/ |
H A D | versioncheck.c | 367 …lienttag, char const * exeinfo, unsigned long versionid, unsigned long gameversion, unsigned long … in versioncheck_validate() argument 402 if (vi->gameversion && vi->gameversion != gameversion) in versioncheck_validate() 476 char const * gameversion; in versioncheck_load() local 555 if (!(gameversion = next_token(buff,&pos))) in versioncheck_load() 622 if (verstr_to_vernum(gameversion,&vi->gameversion)<0) in versioncheck_load()
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H A D | versioncheck.h | 45 unsigned long gameversion; member 70 …lienttag, char const * exeinfo, unsigned long versionid, unsigned long gameversion, unsigned long …
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scripting/ |
H A D | ade_api.h | 240 const gameversion::version& deprecation_version, 261 … ::gameversion::version(), nullptr); \ 299 const gameversion::version& deprecation_version, 321 … ::gameversion::version(), nullptr); \
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | m_menu.c | 613 if(gameversion == exe_strife_1_31) in M_DoNameChar() 804 if(gameversion == exe_strife_1_31) in M_SaveGame() 1062 if(gameversion == exe_strife_1_31) in M_NewGame() 1875 if(gameversion == exe_strife_1_31 && !namingCharacter) in M_Responder() 1998 if(gameversion == exe_strife_1_31) in M_Responder() 2017 if(gameversion == exe_strife_1_31) in M_Responder() 2051 if(gameversion == exe_strife_1_31) in M_Responder() 2084 if(gameversion == exe_strife_1_31) in M_Responder() 2109 else if(gameversion == exe_strife_1_31 && key == key_spy) in M_Responder() 2213 if(gameversion == exe_strife_1_31) // [STRIFE]: 1.31 saving in M_Responder()
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H A D | d_net.c | 154 settings->gameversion = gameversion; in SaveGameSettings()
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H A D | doomstat.c | 27 GameVersion_t gameversion = exe_strife_1_31; variable
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | m_menu.c | 607 if(gameversion == exe_strife_1_31) in M_DoNameChar() 798 if(gameversion == exe_strife_1_31) in M_SaveGame() 1056 if(gameversion == exe_strife_1_31) in M_NewGame() 1869 if(gameversion == exe_strife_1_31 && !namingCharacter) in M_Responder() 1992 if(gameversion == exe_strife_1_31) in M_Responder() 2011 if(gameversion == exe_strife_1_31) in M_Responder() 2045 if(gameversion == exe_strife_1_31) in M_Responder() 2078 if(gameversion == exe_strife_1_31) in M_Responder() 2103 else if(gameversion == exe_strife_1_31 && key == key_spy) in M_Responder() 2207 if(gameversion == exe_strife_1_31) // [STRIFE]: 1.31 saving in M_Responder()
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H A D | d_net.c | 154 settings->gameversion = gameversion; in SaveGameSettings()
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H A D | doomstat.c | 27 GameVersion_t gameversion = exe_strife_1_31; variable
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/dports/games/widelands/widelands-build21/src/network/ |
H A D | network_lan_promotion.cc | 396 strncpy(gameinfo.gameversion, build_id().c_str(), sizeof(gameinfo.gameversion)); in LanGamePromoter() 397 gameinfo.gameversion[sizeof(gameinfo.gameversion) - 1] = '\0'; in LanGamePromoter()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scripting/api/libs/ |
H A D | base.cpp | 259 gameversion::version(20, 2, 0, 0), 498 auto version = gameversion::version(major, minor, build, revision); 500 return ade_set_args(L, "b", gameversion::check_at_least(version)); 539 auto str = gameversion::get_version_string();
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/test/src/globalincs/ |
H A D | test_version.cpp | 8 using namespace gameversion;
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/globalincs/ |
H A D | version.h | 48 namespace gameversion {
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