Searched refs:gauge_boxes (Results 1 – 2 of 2) sorted by relevance
/dports/games/d2x/d2x-0.2.5/main/ |
H A D | gauges.c | 800 gauge_box gauge_boxes[] = { variable 2460 &gauge_boxes[SB_PRIMARY_BOX], in draw_weapon_info() 2466 &gauge_boxes[COCKPIT_PRIMARY_BOX], in draw_weapon_info() 2477 &gauge_boxes[SB_SECONDARY_BOX], in draw_weapon_info() 2483 &gauge_boxes[COCKPIT_SECONDARY_BOX], in draw_weapon_info() 2606 …gr_rect(gauge_boxes[boxofs+weapon_type].left,gauge_boxes[boxofs+weapon_type].top,gauge_boxes[boxof… in draw_weapon_box() 2648 PA_DFX (pa_clip_window (gauge_boxes[boxofs+win].left,gauge_boxes[boxofs+win].top, in draw_static() 2649 gauge_boxes[boxofs+win].right,gauge_boxes[boxofs+win].bot)); in draw_static() 2651 for (x=gauge_boxes[boxofs+win].left;x<gauge_boxes[boxofs+win].right;x+=bmp->bm_w) in draw_static() 2652 for (y=gauge_boxes[boxofs+win].top;y<gauge_boxes[boxofs+win].bot;y+=bmp->bm_h) in draw_static() [all …]
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/ |
H A D | gauges.cpp | 653 2, gauge_screen_resolution> gauge_boxes = {{{ variable 2613 auto &resbox = gauge_boxes[multires_gauge_graphic.hiresmode]; in draw_primary_weapon_info() 2656 auto &resbox = gauge_boxes[multires_gauge_graphic.hiresmode]; in draw_secondary_weapon_info() 2783 auto &resbox = gauge_boxes[multires_gauge_graphic.hiresmode]; in draw_weapon_box() 2819 auto &resbox = gauge_boxes[multires_gauge_graphic.hiresmode]; in draw_static() 3911 auto &resbox = gauge_boxes[multires_gauge_graphic.hiresmode]; in do_cockpit_window_view()
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