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Searched refs:gauge_boxes (Results 1 – 2 of 2) sorted by relevance

/dports/games/d2x/d2x-0.2.5/main/
H A Dgauges.c800 gauge_box gauge_boxes[] = { variable
2460 &gauge_boxes[SB_PRIMARY_BOX], in draw_weapon_info()
2466 &gauge_boxes[COCKPIT_PRIMARY_BOX], in draw_weapon_info()
2477 &gauge_boxes[SB_SECONDARY_BOX], in draw_weapon_info()
2483 &gauge_boxes[COCKPIT_SECONDARY_BOX], in draw_weapon_info()
2606 …gr_rect(gauge_boxes[boxofs+weapon_type].left,gauge_boxes[boxofs+weapon_type].top,gauge_boxes[boxof… in draw_weapon_box()
2648 PA_DFX (pa_clip_window (gauge_boxes[boxofs+win].left,gauge_boxes[boxofs+win].top, in draw_static()
2649 gauge_boxes[boxofs+win].right,gauge_boxes[boxofs+win].bot)); in draw_static()
2651 for (x=gauge_boxes[boxofs+win].left;x<gauge_boxes[boxofs+win].right;x+=bmp->bm_w) in draw_static()
2652 for (y=gauge_boxes[boxofs+win].top;y<gauge_boxes[boxofs+win].bot;y+=bmp->bm_h) in draw_static()
[all …]
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Dgauges.cpp653 2, gauge_screen_resolution> gauge_boxes = {{{ variable
2613 auto &resbox = gauge_boxes[multires_gauge_graphic.hiresmode]; in draw_primary_weapon_info()
2656 auto &resbox = gauge_boxes[multires_gauge_graphic.hiresmode]; in draw_secondary_weapon_info()
2783 auto &resbox = gauge_boxes[multires_gauge_graphic.hiresmode]; in draw_weapon_box()
2819 auto &resbox = gauge_boxes[multires_gauge_graphic.hiresmode]; in draw_static()
3911 auto &resbox = gauge_boxes[multires_gauge_graphic.hiresmode]; in do_cockpit_window_view()