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Searched refs:gbPublicLastKnownOppLevel (Results 1 – 5 of 5) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DOppList.h63 extern INT8 gbPublicLastKnownOppLevel[MAXTEAMS][TOTAL_SOLDIERS];
H A DOppList.cc103 INT8 gbPublicLastKnownOppLevel[MAXTEAMS][TOTAL_SOLDIERS]; variable
2169 gbPublicLastKnownOppLevel[ubTeam][s->ubID] = bLevel; in UpdatePublic()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TacticalAI/
H A DKnowledge.cc191 bBestLevel = gbPublicLastKnownOppLevel[pSoldier->bTeam][pTemp->ubID]; in MostImportantNoiseHeard()
H A DAIUtils.cc845 bLevel = gbPublicLastKnownOppLevel[pSoldier->bTeam][pOpp->ubID]; in ClosestReachableDisturbance()
1016 bLevel = gbPublicLastKnownOppLevel[pSoldier->bTeam][pOpp->ubID]; in ClosestKnownOpponent()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/
H A DSaveLoadGame.cc1540 FileWrite(hFile, gbPublicLastKnownOppLevel, uiSaveSize); in SaveOppListInfoToSavedGame()
1578 FileRead(hFile, gbPublicLastKnownOppLevel, uiLoadSize); in LoadOppListInfoFromSavedGame()