Searched refs:gb_dir_to_layout (Results 1 – 1 of 1) sorted by relevance
/dports/games/simutrans/simutrans-121.0/ |
H A D | simcity.cc | 2873 …static uint8 gb_dir_to_layout[16] = { CHECK_NEIGHBOUR, 1, 0, 6, 1, 1, 7, CHECK_NEIGHBOUR, 0, 5, 0,… in orient_city_building() local 2874 if( gb_dir_to_layout[gb_dir] == CHECK_NEIGHBOUR ) { in orient_city_building() 2878 rotation = gb_dir_to_layout[gb_dir]; in orient_city_building()
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