Searched refs:gc_tossflag (Results 1 – 4 of 4) sorted by relevance
730 gamecontroldefault[i][gc_tossflag ][0] = '\''; in G_DefineDefaultControls()745 gamecontroldefault[i][gc_tossflag ][1] = KEY_JOY1+0; // A in G_DefineDefaultControls()760 gamecontrolbisdefault[i][gc_tossflag ][0] = KEY_2JOY1+0; // A in G_DefineDefaultControls()892 numctrl == gc_weaponnext || numctrl == gc_weaponprev || numctrl == gc_tossflag || in G_FilterKeyByVersion()
82 gc_tossflag, enumerator
1330 if (PLAYERINPUTDOWN(ssplayer, gc_tossflag)) in G_BuildTiccmd()
1141 {IT_CALL | IT_STRING2, NULL, "Toss Flag", M_ChangeControl, gc_tossflag },