Searched refs:gc_weaponnext (Results 1 – 4 of 4) sorted by relevance
718 gamecontroldefault[i][gc_weaponnext ][0] = KEY_MOUSEWHEELUP+0; in G_DefineDefaultControls()743 gamecontroldefault[i][gc_weaponnext ][1] = KEY_JOY1+1; // B in G_DefineDefaultControls()758 gamecontrolbisdefault[i][gc_weaponnext][0] = KEY_2JOY1+1; // B in G_DefineDefaultControls()892 numctrl == gc_weaponnext || numctrl == gc_weaponprev || numctrl == gc_tossflag || in G_FilterKeyByVersion()
68 gc_weaponnext, enumerator
1303 if (PLAYERINPUTDOWN(ssplayer, gc_weaponnext)) in G_BuildTiccmd()
1142 {IT_CALL | IT_STRING2, NULL, "Next Weapon", M_ChangeControl, gc_weaponnext },