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Searched refs:geebee_sound_update (Results 1 – 3 of 3) sorted by relevance

/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sndhrdw/
H A Dgeebee_sndhrdw.c59 static void geebee_sound_update(int param, INT16 *buffer, int length) in geebee_sound_update() function
124 channel = stream_init("GeeBee", 100, Machine->sample_rate, 0, geebee_sound_update); in geebee_sh_start()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sndhrdw/
H A Dgeebee_sndhrdw.c59 static void geebee_sound_update(int param, INT16 *buffer, int length) in geebee_sound_update() function
124 channel = stream_init("GeeBee", 100, Machine->sample_rate, 0, geebee_sound_update); in geebee_sh_start()
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/sndhrdw/
H A Dgeebee.c63 static void geebee_sound_update(int param, INT16 *buffer, int length) in geebee_sound_update() function
128 channel = stream_init("GeeBee", 100, Machine->sample_rate, 0, geebee_sound_update); in geebee_sh_start()