Searched refs:generated_terrain (Results 1 – 14 of 14) sorted by relevance
/dports/games/wyrmsun/Wyrmsun-3.5.4/data/map_templates/ |
H A D | nidavellir.cfg | 9 [generated_terrain] 15 [/generated_terrain] 16 [generated_terrain] 22 [/generated_terrain] 23 [generated_terrain] 27 [/generated_terrain] 28 [generated_terrain] 35 [/generated_terrain] 36 [generated_terrain] 43 [generated_terrain] [all …]
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H A D | nidavellir_underground.cfg | 11 [generated_terrain] 17 [/generated_terrain] 18 [generated_terrain] 24 [/generated_terrain]
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H A D | earth.cfg | 8 [generated_terrain] 13 [/generated_terrain] 14 #[generated_terrain] 18 #[/generated_terrain]
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/dports/games/wyrmsun/Wyrmsun-3.5.4/data/map_templates/nidavellir/ |
H A D | andvaris_falls.cfg | 8 [generated_terrain] 13 [/generated_terrain] 14 [generated_terrain] 20 [/generated_terrain] 21 [generated_terrain] 27 [/generated_terrain] 28 [generated_terrain] 35 [/generated_terrain]
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H A D | gates_of_svarinshaug.cfg | 13 [generated_terrain] 17 [/generated_terrain] 18 [generated_terrain] 24 [/generated_terrain] 25 [generated_terrain] 32 [/generated_terrain]
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H A D | svarinshaug.cfg | 10 [generated_terrain] 15 [/generated_terrain] 16 [generated_terrain] 22 [/generated_terrain] 23 [generated_terrain] 29 [/generated_terrain]
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H A D | aurvang.cfg | 13 [generated_terrain] 17 [/generated_terrain] 18 [generated_terrain] 24 [/generated_terrain] 25 [generated_terrain] 32 [/generated_terrain]
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H A D | joruvellir.cfg | 11 [generated_terrain] 16 [/generated_terrain] 17 [generated_terrain] 23 [/generated_terrain] 24 [generated_terrain] 30 [/generated_terrain]
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H A D | untersberg.cfg | 9 [generated_terrain] 14 [/generated_terrain] 15 [generated_terrain] 21 [/generated_terrain] 22 [generated_terrain] 29 [/generated_terrain]
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H A D | acthna.cfg | 9 [generated_terrain] 13 [/generated_terrain] 14 [generated_terrain] 19 [/generated_terrain]
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H A D | svarinshaug_underground.cfg | 10 [generated_terrain] 14 [/generated_terrain] 15 [generated_terrain] 20 [/generated_terrain]
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/map/ |
H A D | map.cpp | 2599 CTerrainType *terrain_type = generated_terrain->TerrainType; in GenerateTerrain() 2600 const int seed_count = generated_terrain->SeedCount; in GenerateTerrain() 2619 if (!generated_terrain->CanUseTileAsSeed(tile)) { in GenerateTerrain() 2632 if (generated_terrain->UseSubtemplateBordersAsSeeds) { in GenerateTerrain() 2642 if (!generated_terrain->CanUseTileAsSeed(tile)) { in GenerateTerrain() 2678 if (!generated_terrain->CanGenerateOnTile(this->Field(random_pos, z))) { in GenerateTerrain() 2713 !generated_terrain->CanGenerateOnTile(this->Field(diagonal_pos, z)) in GenerateTerrain() 2714 || !generated_terrain->CanGenerateOnTile(this->Field(vertical_pos, z)) in GenerateTerrain() 2715 || !generated_terrain->CanGenerateOnTile(this->Field(horizontal_pos, z)) in GenerateTerrain() 2778 if (random_number >= generated_terrain->ExpansionChance) { in GenerateTerrain() [all …]
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H A D | map_template.cpp | 85 for (CGeneratedTerrain *generated_terrain : this->GeneratedTerrains) { in ~CMapTemplate() 86 delete generated_terrain; in ~CMapTemplate() 301 CGeneratedTerrain *generated_terrain = new CGeneratedTerrain; in ProcessConfigData() local 303 generated_terrain->ProcessConfigData(child_config_data); in ProcessConfigData() 305 if (!generated_terrain->TerrainType) { in ProcessConfigData() 306 delete generated_terrain; in ProcessConfigData() 310 this->GeneratedTerrains.push_back(generated_terrain); in ProcessConfigData() 654 for (const CGeneratedTerrain *generated_terrain : this->GeneratedTerrains) { in Apply() 658 Map.GenerateTerrain(generated_terrain, map_start_pos, map_end - Vec2i(1, 1), has_base_map, z); in Apply() 710 for (const CGeneratedTerrain *generated_terrain : this->GeneratedTerrains) { in Apply() [all …]
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/map/ |
H A D | map.h | 229 …void GenerateTerrain(const CGeneratedTerrain *generated_terrain, const Vec2i &min_pos, const Vec2i…
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