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Searched refs:geometricShader (Results 1 – 4 of 4) sorted by relevance

/dports/misc/usd/USD-21.11/pxr/imaging/hdSt/
H A DimmediateDrawBatch.cpp175 HdSt_GeometricShaderSharedPtr const &geometricShader in ExecuteDraw() local
177 geometricShader->BindResources(programId, binder, *renderPassState); in ExecuteDraw()
419 int numIndicesPerPrimitive = geometricShader->GetPrimitiveIndexSize(); in ExecuteDraw()
464 geometricShader->GetPrimitiveMode(), in ExecuteDraw()
472 geometricShader->GetPrimitiveMode(), in ExecuteDraw()
491 geometricShader->UnbindResources(programId, binder, *renderPassState); in ExecuteDraw()
H A DimageShaderRenderPass.cpp129 HdSt_GeometricShaderSharedPtr geometricShader = in SetupFullscreenTriangleDrawItem() local
132 _drawItem.SetGeometricShader(geometricShader); in SetupFullscreenTriangleDrawItem()
H A DcodeGen.h55 HdSt_CodeGen(HdSt_GeometricShaderPtr const &geometricShader,
H A DcodeGen.cpp109 HdSt_CodeGen::HdSt_CodeGen(HdSt_GeometricShaderPtr const &geometricShader, in HdSt_CodeGen() argument
112 : _geometricShader(geometricShader), _shaders(shaders), in HdSt_CodeGen()
115 TF_VERIFY(geometricShader); in HdSt_CodeGen()