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Searched refs:getAnimationId (Results 1 – 14 of 14) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Ditems.h50 void getAnimationId(int itemId, int *animationId) const;
H A Ditems.cpp68 void Items::getAnimationId(int itemId, int *animationId) const { in getAnimationId() function in BladeRunner::Items
72 _items[itemIndex]->getAnimationId(animationId); in getAnimationId()
H A Ditem.h69 void getAnimationId(int *animationId) const;
H A Ditem.cpp73 void Item::getAnimationId(int *animationId) const { in getAnimationId() function in BladeRunner::Item
H A Dactor.h138 int getAnimationId() const;
H A Ddebugger.cpp1568 _vm->_items->getAnimationId(itemId, &itemAnimationId); in cmdItem()
1600 _vm->_items->getAnimationId(itemId, &itemAnimationId); in cmdItem()
1953 actor->getAnimationId(), in cmdList()
2010 actor->getAnimationId(), in cmdList()
H A Dactor.cpp1186 int Actor::getAnimationId() const { in getAnimationId() function in BladeRunner::Actor
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Ditems.h50 void getAnimationId(int itemId, int *animationId) const;
H A Ditem.h69 void getAnimationId(int *animationId) const;
H A Ditems.cpp68 void Items::getAnimationId(int itemId, int *animationId) const { in getAnimationId() function in BladeRunner::Items
72 _items[itemIndex]->getAnimationId(animationId); in getAnimationId()
H A Ditem.cpp73 void Item::getAnimationId(int *animationId) const { in getAnimationId() function in BladeRunner::Item
H A Dactor.h138 int getAnimationId() const;
H A Ddebugger.cpp1671 _vm->_items->getAnimationId(itemId, &itemAnimationId); in cmdItem()
1703 _vm->_items->getAnimationId(itemId, &itemAnimationId); in cmdItem()
2063 actor->getAnimationId(), in cmdList()
2126 actor->getAnimationId(), in cmdList()
H A Dactor.cpp1333 int Actor::getAnimationId() const { in getAnimationId() function in BladeRunner::Actor