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Searched refs:getArmyById (Results 1 – 9 of 9) sorted by relevance

/dports/games/lordsawar/lordsawar-0.3.2/src/
H A Dnetwork_player.cpp668 Hero *hero = dynamic_cast<Hero *>(stack->getArmyById(action->getHeroId())); in decodeActionEquip()
689 Hero*hero= dynamic_cast<Hero*>(stack->getArmyById(action->getArmyId())); in decodeActionLevel()
742 Hero *hero = dynamic_cast<Hero *>(stack->getArmyById(action->getHeroId())); in decodeActionPlant()
905 Hero *hero = dynamic_cast<Hero *>(stack->getArmyById(action->getHeroId())); in decodeActionUseItem()
942 if (s->getArmyById(*i) == NULL) in decodeActionStackOrder()
H A Dstacklist.cpp293 if ((*i)->getArmyById(army)) in getArmyStackById()
413 Army *army = stack->getArmyById(*it); in collectTaxes()
459 Hero *h = dynamic_cast<Hero*>(s->getArmyById(*it)); in getHeroes()
H A Dstack.h305 Army* getArmyById(guint32 id) const;
H A Dstack.cpp344 Army *Stack::getArmyById(guint32 id) const in getArmyById() function in Stack
839 Army *army = getArmyById(*iit); in determineReachableArmies()
1380 Army *a = getArmyById(id); in fliesWithItemAndNonFlyersOverWaterOrMountains()
H A Dcity.cpp557 Army *a = s->getArmyById(ids[i]); in diseaseDefenders()
H A Dfight.cpp257 Army *a = (*i)->getArmyById(id); in findArmyById()
H A Dgame.cpp581 Army *a = stack->getArmyById(q->getHeroId()); in search_stack()
H A Daction.cpp655 if ((*i)->getArmyById(id)) in is_army_id_in_stacks()
/dports/games/lordsawar/lordsawar-0.3.2/src/gui/
H A Dstack-army-button.cpp128 if (active_stack->getArmyById(d_army->getId()) == NULL) in fill_army_button()