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Searched refs:getAssetUnitName (Results 1 – 4 of 4) sorted by relevance

/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/dae/
H A DReaderWriterDAE.cpp88 … *(std::string*)options->getPluginData("DAE-AssetUnitName") = daeReader.getAssetUnitName();
164 … *(std::string*)options->getPluginData("DAE-AssetUnitName") = daeReader.getAssetUnitName();
H A DdaeReader.h170 const std::string& getAssetUnitName() const {return _assetUnitName;} in getAssetUnitName() function
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/dae/
H A DReaderWriterDAE.cpp98 … *(std::string*)options->getPluginData("DAE-AssetUnitName") = daeReader.getAssetUnitName(); in readNode()
182 … *(std::string*)options->getPluginData("DAE-AssetUnitName") = daeReader.getAssetUnitName(); in readNode()
H A DdaeReader.h171 const std::string& getAssetUnitName() const {return _assetUnitName;} in getAssetUnitName() function