Home
last modified time | relevance | path

Searched refs:getAttackBonus (Results 1 – 10 of 10) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/game/
H A Dplayer.h213 int getAttackBonus() const override;
H A Dcreature.h332 virtual int getAttackBonus() const;
H A Dcreature.cpp679 int Creature::getAttackBonus() const { in getAttackBonus() function in Ultima::Ultima4::Creature
H A Dplayer.cpp439 int PartyMember::getAttackBonus() const { in getAttackBonus() function in Ultima::Ultima4::PartyMember
/dports/games/nazghul/nazghul-0.7.1/src/
H A Dcharacter.h80 int getAttackBonus(class ArmsType * weapon);
H A Dctrl.c354 int attackBonus = character->getAttackBonus(weapon); in ctrl_calc_to_hit()
H A Dcharacter.cpp2132 int Character::getAttackBonus(class ArmsType * weapon) in getAttackBonus() function in Character
/dports/games/powder/powder118_src/
H A Dcreature.h377 int getAttackBonus(const ATTACK_DEF *attack, ATTACKSTYLE_NAMES style);
H A Dcreature.cpp3710 modifier = src->getAttackBonus(attack, style); in receiveAttack()
7033 MOB::getAttackBonus(const ATTACK_DEF *attack, ATTACKSTYLE_NAMES style) in getAttackBonus() function in MOB
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/controllers/
H A Dcombat_controller.cpp570 int attackValue = xu4_random(0x100) + attacker->getAttackBonus(); in attackHit()