Searched refs:getAvailableGLVersionsSet (Results 1 – 3 of 3) sorted by relevance
1884 final boolean isSet = GLContext.getAvailableGLVersionsSet(device); in initProfilesForDeviceCritical()1921 if( !GLContext.getAvailableGLVersionsSet(device) ) { in initProfilesForDeviceCritical()1951 if( !GLContext.getAvailableGLVersionsSet(device) ) { in initProfilesForDeviceCritical()
1673 protected static boolean getAvailableGLVersionsSet(final AbstractGraphicsDevice device) { in getAvailableGLVersionsSet() method in GLContext
794 if( !GLContext.getAvailableGLVersionsSet(device) ) { // not yet set in makeCurrentWithinLock()961 GLContext.getAvailableGLVersionsSet(device)); in createContextARB()963 if ( !GLContext.getAvailableGLVersionsSet(device) ) { in createContextARB()