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Searched refs:getAvailableSoundSource (Results 1 – 8 of 8) sorted by relevance

/dports/devel/bullet/bullet3-3.21/examples/TinyAudio/
H A Db3SoundEngine.h46 int getAvailableSoundSource();
H A DTinyAudioExample.cpp125 int soundSourceIndex = m_soundEngine.getAvailableSoundSource(); in keyboardCallback()
H A Db3SoundEngine.cpp104 int b3SoundEngine::getAvailableSoundSource() in getAvailableSoundSource() function in b3SoundEngine
/dports/devel/py-bullet3/bullet3-3.21/examples/TinyAudio/
H A Db3SoundEngine.h46 int getAvailableSoundSource();
H A DTinyAudioExample.cpp125 int soundSourceIndex = m_soundEngine.getAvailableSoundSource(); in keyboardCallback()
H A Db3SoundEngine.cpp104 int b3SoundEngine::getAvailableSoundSource() in getAvailableSoundSource() function in b3SoundEngine
/dports/devel/bullet/bullet3-3.21/examples/SharedMemory/
H A DPhysicsServerCommandProcessor.cpp2160 int soundSourceIndex = m_data->m_soundEngine.getAvailableSoundSource(); in processCollisionForces()
/dports/devel/py-bullet3/bullet3-3.21/examples/SharedMemory/
H A DPhysicsServerCommandProcessor.cpp2160 int soundSourceIndex = m_data->m_soundEngine.getAvailableSoundSource(); in processCollisionForces()