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Searched refs:getBodyOrigin (Results 1 – 22 of 22) sorted by relevance

/dports/devel/bullet/bullet3-3.21/src/BulletInverseDynamics/
H A DMultiBodyTree.hpp197 int getBodyOrigin(const int body_index, vec3* world_origin) const;
H A DMultiBodyTree.cpp39 int MultiBodyTree::getBodyOrigin(const int body_index, vec3 *world_origin) const in getBodyOrigin() function in btInverseDynamics::MultiBodyTree
41 return m_impl->getBodyOrigin(body_index, world_origin); in getBodyOrigin()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletInverseDynamics/
H A DMultiBodyTree.hpp197 int getBodyOrigin(const int body_index, vec3* world_origin) const;
H A DMultiBodyTree.cpp39 int MultiBodyTree::getBodyOrigin(const int body_index, vec3 *world_origin) const in getBodyOrigin() function in btInverseDynamics::MultiBodyTree
41 return m_impl->getBodyOrigin(body_index, world_origin); in getBodyOrigin()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletInverseDynamics/
H A DMultiBodyTree.hpp197 int getBodyOrigin(const int body_index, vec3* world_origin) const;
H A DMultiBodyTree.cpp39 int MultiBodyTree::getBodyOrigin(const int body_index, vec3 *world_origin) const in getBodyOrigin() function in btInverseDynamics::MultiBodyTree
41 return m_impl->getBodyOrigin(body_index, world_origin); in getBodyOrigin()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletInverseDynamics/
H A DMultiBodyTree.hpp197 int getBodyOrigin(const int body_index, vec3* world_origin) const;
H A DMultiBodyTree.cpp39 int MultiBodyTree::getBodyOrigin(const int body_index, vec3 *world_origin) const in getBodyOrigin() function in btInverseDynamics::MultiBodyTree
41 return m_impl->getBodyOrigin(body_index, world_origin); in getBodyOrigin()
/dports/devel/bullet/bullet3-3.21/src/BulletInverseDynamics/details/
H A DMultiBodyTreeImpl.hpp205 int getBodyOrigin(const int body_index, vec3* world_origin) const;
H A DMultiBodyTreeImpl.cpp1047 int MultiBodyTree::MultiBodyImpl::getBodyOrigin(int body_index, vec3 *world_origin) const in getBodyOrigin() function in btInverseDynamics::MultiBodyTree::MultiBodyImpl
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletInverseDynamics/details/
H A DMultiBodyTreeImpl.hpp205 int getBodyOrigin(const int body_index, vec3* world_origin) const;
H A DMultiBodyTreeImpl.cpp1047 int MultiBodyTree::MultiBodyImpl::getBodyOrigin(int body_index, vec3 *world_origin) const in getBodyOrigin() function in btInverseDynamics::MultiBodyTree::MultiBodyImpl
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletInverseDynamics/details/
H A DMultiBodyTreeImpl.hpp205 int getBodyOrigin(const int body_index, vec3* world_origin) const;
H A DMultiBodyTreeImpl.cpp1047 int MultiBodyTree::MultiBodyImpl::getBodyOrigin(int body_index, vec3 *world_origin) const in getBodyOrigin() function in btInverseDynamics::MultiBodyTree::MultiBodyImpl
/dports/devel/py-bullet3/bullet3-3.21/src/BulletInverseDynamics/details/
H A DMultiBodyTreeImpl.hpp205 int getBodyOrigin(const int body_index, vec3* world_origin) const;
H A DMultiBodyTreeImpl.cpp1047 int MultiBodyTree::MultiBodyImpl::getBodyOrigin(int body_index, vec3 *world_origin) const in getBodyOrigin() function in btInverseDynamics::MultiBodyTree::MultiBodyImpl
/dports/devel/bullet/bullet3-3.21/Extras/InverseDynamics/
H A Dinvdyn_bullet_comparison.cpp43 RETURN_ON_FAILURE(id_tree->getBodyOrigin(0, &world_pos_base)); in compareInverseAndForwardDynamics()
/dports/devel/py-bullet3/bullet3-3.21/Extras/InverseDynamics/
H A Dinvdyn_bullet_comparison.cpp43 RETURN_ON_FAILURE(id_tree->getBodyOrigin(0, &world_pos_base)); in compareInverseAndForwardDynamics()
/dports/devel/bullet/bullet3-3.21/test/InverseDynamics/
H A Dtest_invdyn_kinematics.cpp264 tree->getBodyOrigin(body, &pos); in calculateDifferentiationError()
/dports/devel/py-bullet3/bullet3-3.21/test/InverseDynamics/
H A Dtest_invdyn_kinematics.cpp264 tree->getBodyOrigin(body, &pos); in calculateDifferentiationError()
/dports/devel/bullet/bullet3-3.21/examples/SharedMemory/
H A DPhysicsServerCommandProcessor.cpp12944 tree->getBodyOrigin(endEffectorLinkIndex + 1, &world_origin); in processCalculateInverseKinematicsCommand()
13282 tree->getBodyOrigin(endEffectorLinkIndex2 + 1, &world_origin); in processCalculateInverseKinematicsCommand2()
/dports/devel/py-bullet3/bullet3-3.21/examples/SharedMemory/
H A DPhysicsServerCommandProcessor.cpp12944 tree->getBodyOrigin(endEffectorLinkIndex + 1, &world_origin); in processCalculateInverseKinematicsCommand()
13282 tree->getBodyOrigin(endEffectorLinkIndex2 + 1, &world_origin); in processCalculateInverseKinematicsCommand2()