Searched refs:getBodyStations (Results 1 – 2 of 2) sorted by relevance
1860 const std::pair<Vec3,Vec3>& getBodyStations(const State& state) const;1905 const std::pair<Vec3,Vec3>& pts = getBodyStations(s); in calcPositionErrorsVirtual()1925 const Vec3& point2 = getBodyStations(s).second; in calcPositionDotErrorsVirtual()1948 const Vec3& point2 = getBodyStations(s).second; in calcPositionDotDotErrorsVirtual()1973 const Vec3& point2 = getBodyStations(s).second; in addInPositionConstraintForcesVirtual()
1158 return getImpl().getBodyStations(state).first; in getPointOnBody1()1162 return getImpl().getBodyStations(state).second; in getPointOnBody2()1233 getBodyStations(const State& state) const { in getBodyStations() function in SimTK::Constraint::Ball::BallImpl1260 const std::pair<Vec3,Vec3>& pts = getBodyStations(s); in calcDecorativeGeometryAndAppendVirtual()