Searched refs:getChildrenField (Results 1 – 20 of 20) sorted by relevance
45 virtual int getChildrenField(void) const = 0;48 { return (MFNode *)getField(getChildrenField()); } in getChildren()51 { return getChildrenField(); } in getBasicChildrenField()
48 virtual int getChildrenField(void) const { return collidables_Field(); } in getChildrenField() function
55 virtual int getChildrenField(void) const { return -1; } in getChildrenField() function
63 virtual int getChildrenField(void) const { return children_Field(); } in getChildrenField() function
59 virtual int getChildrenField(void) const in getChildrenField() function
60 { return (MFNode *)getField(getChildrenField()); } in getChildren()
73 virtual int getChildrenField(void) const { return children_Field(); } in getChildrenField() function
78 virtual int getChildrenField(void) const { return choice_Field(); } in getChildrenField() function
115 if (field != getChildrenField()) in setField()
75 virtual int getChildrenField(void) const { return level_Field(); } in getChildrenField() function
74 virtual int getChildrenField(void) const { return bodies_Field(); } in getChildrenField() function
76 virtual int getChildrenField(void) const in getChildrenField() function
83 if (field != getChildrenField()) in setField()
261 glPushName(getChildrenField()); // field in draw()578 if (field != getChildrenField()) in setField()
976 virtual int getChildrenField(void) const { return -1; } in getChildrenField() function
2751 ic = current_node->getChildrenField(); in end()
4680 ic = current_node->getChildrenField(); in end()
764 int ichild = primaryNode->getChildrenField(); in define()
2765 ic = current_node->getChildrenField();
9069 m_scene->getRoot()->getChildrenField(), 0); in moveBranchToVrmlScene()