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Searched refs:getCombatAggressiveness (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dactor_combat.cpp542 aggressiveness += actor->getCombatAggressiveness() / 3; in getCoefficientCloseAttack()
572 aggressiveness += actor->getCombatAggressiveness() / 5; in getCoefficientRangedAttack()
600 int aggressivenessFactor = actor->getCombatAggressiveness(); in calculateAttackRatio()
636 int aggressivenessFactor = 100 - actor->getCombatAggressiveness(); in calculateCoverRatio()
663 int aggressivenessFactor = 100 - actor->getCombatAggressiveness(); in calculateFleeRatio()
H A Dactor.h226 int getCombatAggressiveness() const { return _combatAggressiveness; } in getCombatAggressiveness() function
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dactor_combat.cpp544 aggressiveness += actor->getCombatAggressiveness() / 3; in getCoefficientCloseAttack()
574 aggressiveness += actor->getCombatAggressiveness() / 5; in getCoefficientRangedAttack()
602 int aggressivenessFactor = actor->getCombatAggressiveness(); in calculateAttackRatio()
638 int aggressivenessFactor = 100 - actor->getCombatAggressiveness(); in calculateCoverRatio()
665 int aggressivenessFactor = 100 - actor->getCombatAggressiveness(); in calculateFleeRatio()
H A Dactor.h229 int getCombatAggressiveness() const { return _combatAggressiveness; } in getCombatAggressiveness() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/
H A Dscript.cpp207 return _vm->_actors[actorId]->getCombatAggressiveness(); in Actor_Query_Combat_Aggressiveness()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/
H A Dscript.cpp207 return _vm->_actors[actorId]->getCombatAggressiveness(); in Actor_Query_Combat_Aggressiveness()