/dports/games/keeperrl/keeperrl-alpha23/ |
H A D | player.cpp | 83 visibilityMap->update(getCreature(), getCreature()->getVisibleTiles()); in onEvent() 86 if (getCreature()->canSee(info.begin) || getCreature()->canSee(info.end)) in onEvent() 154 auto stacks = getCreature()->stackItems(getCreature()->getPickUpOptions()); in pickUpItemAction() 158 getCreature()->applySquare(getCreature()->getPosition()).perform(getCreature()); in pickUpItemAction() 430 if (WCreature whom = getCreature()->getPosition().plus(*dir).getCreature()) in giveAction() 447 if (WCreature c = getCreature()->getPosition().plus(*dir).getCreature()) in chatAction() 494 if (!getCreature()->isEnemy(c) || !tryToPerform(getCreature()->attack(c))) in creatureAction() 753 else if (!getCreature()->getPosition().plus(dir).canEnterEmpty(getCreature())) in moveAction() 830 if ((canSee && getCreature()->canSeeInPosition(c)) || c == getCreature() || in getViewIndex() 853 …getGame()->gameOver(getCreature(), getCreature()->getKills().getSize(), "monsters", getCreature()-… in onKilled() [all …]
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H A D | minion_controller.cpp | 32 getCreature()->getAttributes().getSkills().hasDiscrete(SkillId::CONSUMPTION)}, in getCommands() 38 vector<WCreature> targets = control->getCollective()->getConsumptionTargets(getCreature()); in consumeAction() 41 if (auto action = getCreature()->consume(target)) in consumeAction() 44 tryToPerform(getCreature()->consume(actions[0])); in consumeAction() 50 if (WCreature c = getCreature()->getPosition().plus(*dir).getCreature()) in consumeAction() 52 tryToPerform(getCreature()->consume(c)); in consumeAction() 81 return control->getTeam(getCreature()); in getTeam()
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H A D | furniture_tick.cpp | 19 if (WCreature c = pos.getCreature()) in handleBed() 25 if (pos.getCreature() || !Random.roll(10) || pos.getPoisonGasAmount() > 0) in handlePigsty() 28 if (v.getCreature() && v.getCreature()->getBody().isMinionFood()) in handlePigsty() 43 if (WCreature other = curPos.getCreature()) { in handleBoulder() 49 CHECK(!pos.getCreature()); in handleBoulder()
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H A D | creature_factory.cpp | 95 action.perform(getCreature()); in makeMove() 99 getCreature()->dieNoReason(); in makeMove() 106 getCreature()->dieNoReason(); in makeMove() 273 getCreature()->canSee(c) && getCreature()->isEnemy(c) && !c->getHoldingCreature()) in getVisibleEnemy() 283 c->setHeld(getCreature()); in considerAttacking() 323 getCreature()->wait().perform(getCreature()); in makeMove() 342 if (getCreature()->isEnemy(c) && getCreature()->canSee(c)) { in makeMove() 343 getCreature()->thirdPerson(getCreature()->getName().the() + " explodes!"); in makeMove() 522 getCreature()->dieNoReason(); in onBump() 528 getCreature()->dieNoReason(); in makeMove() [all …]
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H A D | controller.cpp | 46 getCreature()->wait().perform(getCreature()); in makeMove() 58 WCreature Controller::getCreature() const { in getCreature() function in Controller
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H A D | monster.cpp | 51 if (c->isEnemy(getCreature())) in onBump() 52 c->attack(getCreature(), none).perform(c); in onBump() 53 else if (auto action = c->move(getCreature()->getPosition())) in onBump()
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H A D | position.cpp | 146 WCreature Position::getCreature() const { in getCreature() function in Position 148 return getSquare()->getCreature(); in getCreature() 507 if (WCreature creature = getCreature()) in fireDamage() 661 if (getCreature()) in getNavigationCost() 714 level->moveCreature(getCreature(), getDir(pos)); in moveCreature() 716 level->changeLevel(pos, getCreature()); in moveCreature() 722 level->moveCreature(getCreature(), direction); in moveCreature() 732 WCreature creature = getCreature(); in canMoveCreature() 738 return destination.canEnter(getCreature()); in canMoveCreature() 761 CHECK(isValid() && getCreature()); in swapCreatures() [all …]
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/dports/games/scourge/scourge/src/ |
H A D | spellcaster.cpp | 44 Creature *creature = battle->getCreature(); in SpellCaster() 74 if ( battle->getCreature()->isMonster() || in spellFailed() 209 Creature *creature = battle->getCreature(); in viewInfo() 283 Creature *creature = battle->getCreature(); in increaseHP() 303 Creature *creature = battle->getCreature(); in increaseAC() 329 Creature *creature = battle->getCreature(); in launchProjectile() 378 Creature *creature = battle->getCreature(); in causeDamage() 479 battle->getCreature()->getTargetY(), in setStateMod() 752 battle->getCreature()->getTargetX(), battle->getCreature()->getTargetY(), in getRadius() 765 *sx = battle->getCreature()->getX() + ( battle->getCreature()->getShape()->getWidth() / 2.0f ); in getRadius() [all …]
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H A D | session.cpp | 458 …getCreature( i )->getStateMod( StateMod::dead ) && !getCreature( i )->getStateMod( StateMod::posse… in getClosestMonster() 459 …::distance( x, y, w, h, getCreature( i )->getX(), getCreature( i )->getY(), getCreature( i )->getS… in getClosestMonster() 461 p = getCreature( i ); in getClosestMonster() 478 …getCreature( i )->getStateMod( StateMod::dead ) && !getCreature( i )->getStateMod( StateMod::posse… in getClosestGoodGuy() 479 …::distance( x, y, w, h, getCreature( i )->getX(), getCreature( i )->getY(), getCreature( i )->getS… in getClosestGoodGuy() 481 p = getCreature( i ); in getClosestGoodGuy() 508 …getCreature( i )->getStateMod( StateMod::dead ) && !getCreature( i )->getStateMod( StateMod::posse… in getRandomNearbyMonster() 509 …::distance( x, y, w, h, getCreature( i )->getX(), getCreature( i )->getY(), getCreature( i )->getS… in getRandomNearbyMonster() 510 possibleTargets.push_back ( getCreature( i ) ); in getRandomNearbyMonster() 526 …getCreature( i )->getStateMod( StateMod::dead ) && !getCreature( i )->getStateMod( StateMod::posse… in getRandomNearbyGoodGuy() [all …]
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H A D | projectile.cpp | 324 cerr << "PROJ: max steps, from=" << proj->getCreature()->getName() << endl; in moveProjectiles() 338 cerr << "PROJ: reached location target, from=" << proj->getCreature()->getName() << endl; in moveProjectiles() 359 cerr << "PROJ: attacks target creature, from=" << proj->getCreature()->getName() << endl; in moveProjectiles() 379 proj->getCreature()->canAttack( loc->creature ) && in moveProjectiles() 382 …n-target creature: " << loc->creature->getName() << ", from=" << proj->getCreature()->getName() <<… in moveProjectiles() 389 cerr << "PROJ: blocked by item or shape, from=" << proj->getCreature()->getName() << endl; in moveProjectiles() 405 cerr << "Creature: " << proj->getCreature()->getName() << endl; in moveProjectiles()
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H A D | scourge.cpp | 864 uzudil = session->getCreature( i ); in showLevelInfo() 1743 bool active = ( session->getCreature( i ) == battle->getCreature() || in resetNonParticipantAnimation() 1744 session->getCreature( i ) == battle->getCreature()->getTargetCreature() ); in resetNonParticipantAnimation() 1792 …if ( !session->getCreature( i )->getStateMod( StateMod::dead ) && !session->getParty()->isPartyMem… in createBattleTurns() 1809 session->getCreature( i )->cancelTarget(); in createBattleTurns() 1818 session->getCreature( i )->cancelTarget(); in createBattleTurns() 1885 …session->getCreature( i )->setMotion( session->getCreature( i )->isScripted() ? Constants::MOTION_… in resetUIAfterBattle() 1887 if( session->getCreature( i )->isSummoned() ) { in resetUIAfterBattle() 1916 Creature *c = session->getCreature( i ); in moveCreatures() 2498 if ( battleRound[i]->getCreature() == p ) { in drawPortrait() [all …]
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H A D | battle.cpp | 120 if ( b->getCreature()->getInitiative() > battle[i]->getCreature()->getInitiative() ) { in setupBattles() 922 ( ( Creature* )( proj->getCreature() ) )->setTargetCreature( target ); in projectileHitTurn() 923 Battle *battle = ( ( Creature* )( proj->getCreature() ) )->getBattle(); in projectileHitTurn() 943 ( ( Creature* )( proj->getCreature() ) )->cancelTarget(); in projectileHitTurn() 946 if ( !proj->getCreature()->isAutoControlled() ) in projectileHitTurn() 947 ( ( Creature* )( proj->getCreature() ) )->setSelXY( -1, -1 ); in projectileHitTurn() 954 ( ( Creature* )( proj->getCreature() ) )->setTargetLocation( x, y, 0 ); in projectileHitTurn() 955 Battle *battle = ( ( Creature* )( proj->getCreature() ) )->getBattle(); in projectileHitTurn() 973 ( ( Creature* )( proj->getCreature() ) )->cancelTarget(); in projectileHitTurn() 974 if ( !proj->getCreature()->isAutoControlled() ) in projectileHitTurn() [all …]
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/dports/games/scourge/scourge/src/render/ |
H A D | renderedprojectile.cpp | 34 if ( projectiles.find( proj->getCreature() ) == projectiles.end() ) { in addProjectile() 36 projectiles[ proj->getCreature() ] = v; in addProjectile() 38 v = projectiles[ proj->getCreature() ]; in addProjectile() 58 if ( projectiles.find( p->getCreature() ) != projectiles.end() ) { in removeProjectile() 59 vector<RenderedProjectile*> *v = projectiles[ p->getCreature() ]; in removeProjectile() 65 projectiles.erase( p->getCreature() ); in removeProjectile()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/semos/wizardstower/ |
H A D | FifthFloorCreatures.java | 42 final Creature creature = manager.getCreature("stone golem"); in buildFifthFloor() 43 final Creature creature1 = manager.getCreature("wooden golem"); in buildFifthFloor() 44 final Creature creature2 = manager.getCreature("nymph"); in buildFifthFloor() 45 final Creature creature3 = manager.getCreature("earth elemental"); in buildFifthFloor()
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H A D | FirstFloorCreatures.java | 42 final Creature creature = manager.getCreature("fire elemental"); in buildFirstFloor() 43 final Creature creature1 = manager.getCreature("demon"); in buildFirstFloor() 44 final Creature creature2 = manager.getCreature("imp"); in buildFirstFloor() 45 final Creature creature3 = manager.getCreature("red dragon"); in buildFirstFloor()
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H A D | FourthFloorCreatures.java | 42 final Creature creature = manager.getCreature("water elemental"); in buildFourthFloor() 43 final Creature creature1 = manager.getCreature("ice elemental"); in buildFourthFloor() 44 final Creature creature2 = manager.getCreature("ice giant"); in buildFourthFloor() 45 final Creature creature3 = manager.getCreature("ice golem"); in buildFourthFloor()
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H A D | SecondFloorCreatures.java | 42 final Creature creature = manager.getCreature("air elemental"); in buildSecondFloor() 43 final Creature creature1 = manager.getCreature("madaram windwalker"); in buildSecondFloor() 44 final Creature creature2 = manager.getCreature("djinn"); in buildSecondFloor() 45 final Creature creature3 = manager.getCreature("invisible man"); in buildSecondFloor()
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H A D | SixthFloorCreatures.java | 42 final Creature creature = manager.getCreature("littlefairy"); in buildSixthFloor() 43 final Creature creature1 = manager.getCreature("pegasus"); in buildSixthFloor() 44 final Creature creature2 = manager.getCreature("unicorn"); in buildSixthFloor() 45 final Creature creature3 = manager.getCreature("archangel"); in buildSixthFloor()
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H A D | ThirdFloorCreatures.java | 42 final Creature creature = manager.getCreature("fallen warrior"); in buildThirdFloor() 43 final Creature creature1 = manager.getCreature("high lich"); in buildThirdFloor() 44 final Creature creature2 = manager.getCreature("elder skeleton"); in buildThirdFloor() 45 final Creature creature3 = manager.getCreature("fallen high priest"); in buildThirdFloor()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/core/rule/defaultruleset/ |
H A D | DefaultEntityManager.java | 198 createdCreature.put(cr.getCreatureName(), cr.getCreature()); in populateCreatureList() 245 entity = getCreature(clazz); in getEntity() 265 public Creature getCreature(final String tileset, final int id) { in getCreature() method in DefaultEntityManager 271 return getCreature(clazz); in getCreature() 282 public Creature getCreature(final String clazz) { in getCreature() method in DefaultEntityManager 291 createdCreature.put(clazz, creature.getCreature()); in getCreature() 293 return creature.getCreature(); in getCreature()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/ |
H A D | FeaturesTestArea.java | 60 final Creature creature = new ItemGuardCreature(manager.getCreature("rat"), "golden key"); in createDoorAndKey() 66 Creature creature = new AttackableCreature(manager.getCreature("orc")); in attackableAnimal() 71 creature = manager.getCreature("deer"); in attackableAnimal()
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/dports/games/stendhal/stendhal-1.35/tests/games/stendhal/server/entity/creature/impl/attack/ |
H A D | AttackWeakestTest.java | 110 final Creature creature = SingletonRepository.getEntityManager().getCreature("rat"); in testFindNewTarget() 142 final Creature creature = SingletonRepository.getEntityManager().getCreature("rat"); in testFindNewTargetFromDistance() 180 final Creature creature = SingletonRepository.getEntityManager().getCreature("rat"); in testSwitchTargets() 232 final Creature creature = SingletonRepository.getEntityManager().getCreature("rat"); in testSwitchTargetsIgnoreCreatures() 233 …scrollCreature = new AttackableCreature(SingletonRepository.getEntityManager().getCreature("rat")); in testSwitchTargetsIgnoreCreatures()
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/dports/games/stendhal/stendhal-1.35/tests/games/stendhal/server/maps/quests/ |
H A D | DailyMonsterQuestTest.java | 94 SingletonRepository.getEntityManager().getCreature("rat"); in testfire() 109 SingletonRepository.getEntityManager().getCreature("rat"); in testClaimDone() 128 creatureList.add(SingletonRepository.getEntityManager().getCreature("rat")); in testPickIdealCreature() 131 creatureList.add(SingletonRepository.getEntityManager().getCreature("balrog")); in testPickIdealCreature()
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/dports/games/stendhal/stendhal-1.35/tests/games/stendhal/server/entity/status/ |
H A D | PoisonAttackerTest.java | 47 poisoner.onAttackAttempt(victim, SingletonRepository.getEntityManager().getCreature("snake")); in testPoisoner() 61 poisoner.onAttackAttempt(victim, SingletonRepository.getEntityManager().getCreature("snake")); in testPoisonerProbabilityZero()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/core/rule/ |
H A D | EntityManager.java | 81 Creature getCreature(String tileset, int id); in getCreature() method 93 Creature getCreature(String clazz); in getCreature() method
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