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Searched refs:getCrimeCount (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ui/
H A Dkia_section_crimes.cpp68 _crimesFound.resize(_vm->_gameInfo->getCrimeCount()); in KIASectionCrimes()
300 int crimeCount = _vm->_gameInfo->getCrimeCount(); in populateCrimes()
431 if (_crimeSelected >= (int)_vm->_gameInfo->getCrimeCount()) { in nextCrime()
448 _crimeSelected = _vm->_gameInfo->getCrimeCount() - 1; in prevCrime()
H A Dkia_section_clues.cpp67 _crimeFilterCount = _vm->_gameInfo->getCrimeCount() + 1; in KIASectionClues()
H A Dkia_section_suspects.cpp408 for (int i = 0; i < (int)_vm->_gameInfo->getCrimeCount(); ++i) { in populateCrimes()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ui/
H A Dkia_section_crimes.cpp68 _crimesFound.resize(_vm->_gameInfo->getCrimeCount()); in KIASectionCrimes()
300 int crimeCount = _vm->_gameInfo->getCrimeCount(); in populateCrimes()
443 if (_crimeSelected >= (int)_vm->_gameInfo->getCrimeCount()) { in nextCrime()
460 _crimeSelected = _vm->_gameInfo->getCrimeCount() - 1; in prevCrime()
H A Dkia_section_clues.cpp67 _crimeFilterCount = _vm->_gameInfo->getCrimeCount() + 1; in KIASectionClues()
H A Dkia_section_suspects.cpp408 for (int i = 0; i < (int)_vm->_gameInfo->getCrimeCount(); ++i) { in populateCrimes()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_info.h75 uint32 getCrimeCount() const { return _crimeCount; } in getCrimeCount() function
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_info.h75 uint32 getCrimeCount() const { return _crimeCount; } in getCrimeCount() function