Searched refs:getCurrentMusicTrack (Results 1 – 4 of 4) sorted by relevance
220 out->writeSint32LE(_scene->getCurrentMusicTrack()); in save()328 …_music->play(_music->_songTable[_scene->getCurrentMusicTrack()], _scene->getCurrentMusicRepeat() ?… in load()
294 int getCurrentMusicTrack() const { return _currentMusicTrack; } in getCurrentMusicTrack() function
227 out->writeSint32LE(_scene->getCurrentMusicTrack()); in save()335 …_music->play(_music->_songTable[_scene->getCurrentMusicTrack()], _scene->getCurrentMusicRepeat() ?… in load()
282 int getCurrentMusicTrack() const { return _currentMusicTrack; } in getCurrentMusicTrack() function