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Searched refs:getCursorMapX (Results 1 – 4 of 4) sorted by relevance

/dports/games/scourge/scourge/src/
H A Dscourgehandler.cpp91 Uint16 mapx = scourge->getMap()->getCursorMapX(); in handleEvent()
404 mapx = scourge->getMap()->getCursorMapX(); in processGameMouseClick()
485 scourge->describeLocation( scourge->getMap()->getCursorMapX(), in processGameMouseClick()
H A Dscourgeview.cpp380 mapx = scourge->getMap()->getCursorMapX(); in checkForInfo()
424 Uint16 mapx = scourge->getMap()->getCursorMapX(); in checkForInfo()
561 Uint16 mapx = scourge->getMap()->getCursorMapX(); in checkForDropTarget()
/dports/games/scourge/scourge/src/render/
H A Dmap.h434 inline Uint16 getCursorMapX() { in getCursorMapX() function
H A Dmap.cpp3697 if ( getCursorMapX() < MAP_WIDTH ) { in handleEvent()
3698 Location *pos = getLocation( getCursorMapX(), getCursorMapY(), getCursorMapZ() ); in handleEvent()
3699 if ( !pos ) pos = getItemLocation( getCursorMapX(), getCursorMapY() ); in handleEvent()