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Searched refs:getDetailTexture (Results 1 – 5 of 5) sorted by relevance

/dports/games/scorched3d/scorched/src/client/sky/
H A DSkyRoof.cpp197 OptionsDisplay::instance()->getDetailTexture() && in draw()
210 Landscape::instance()->getDetailTexture().draw(true); in draw()
/dports/games/scorched3d/scorched/src/client/landscape/
H A DLandscape.h68 GLTexture &getDetailTexture() { return detailTexture_; } in getDetailTexture() function
H A DLandscape.cpp732 OptionsDisplay::instance()->getDetailTexture() && in actualDrawLandTextured()
/dports/games/scorched3d/scorched/src/client/graph/
H A DOptionsDisplay.h118 bool getDetailTexture() { return detailTexture_; } in getDetailTexture() function
/dports/games/scorched3d/scorched/src/launcher/wxdialogs/
H A DDisplayDialog.cpp469 IDC_NODETAILTEX_CTRL->SetValue(!OptionsDisplay::instance()->getDetailTexture()); in refreshScreen()