Searched refs:getDistanceFromPlayer (Results 1 – 8 of 8) sorted by relevance
28 int getDistanceFromPlayer(Entity *);
1458 int getDistanceFromPlayer(Entity *e) in getDistanceFromPlayer() function
79 …if ((strcmpignorecase(el->entity->requires, "TUNING_FORK") == 0 && getDistanceFromPlayer(el->entit… in activate()
88 if (getDistanceFromPlayer(self) < (SCREEN_WIDTH / 2)) in entityWait()
199 if (player.health > 0 && player.environment == WATER && getDistanceFromPlayer(self) < SCREEN_WIDTH) in lookForPlayer()320 if (getDistanceFromPlayer(self) > SCREEN_WIDTH || player.health <= 0 || player.environment == AIR) in attackPlayer()
153 if (getDistanceFromPlayer(self) > SCREEN_WIDTH) in throwBooks()
2062 if (getDistanceFromPlayer(self) > SCREEN_WIDTH) in followPlayer()
134 distance = self->health == -2 ? getDistanceFromPlayer(self) : 0; in spawn()