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Searched refs:getDz (Results 1 – 2 of 2) sorted by relevance

/dports/games/glaxium/glaxium_0.5/
H A Dsprite.hpp98 float getDz() { return dz_; } in getDz() function in Sprite
H A Dscene.cpp1267 if( dposZ != GLvar->mySpaceShip->getDz()) in drawGame()
1269 dposZ = GLvar->mySpaceShip->getDz(); in drawGame()