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Searched refs:getElementStocks (Results 1 – 4 of 4) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dsector.h520 void getElementStocks(int *n,int *fraction,Id id) const;
H A Dgame.cpp4450 start_sector->getElementStocks(&i_mined, &i_mined_fraction, ROCK); in runTests()
4462 start_sector->getElementStocks(&mined, &mined_fraction, ROCK); in runTests()
4849 sector->getElementStocks(&n, &fraction, (Id)i); in runTests()
4851 sector->getElementStocks(&n, &fraction, (Id)i); in runTests()
H A Dgui.cpp1163 …gamestate->getCurrentSector()->getElementStocks(&n_elements, &fraction, (Id)this->element_index[i]… in refresh()
1434 gamestate->getCurrentSector()->getElementStocks(&n_elements, &fraction, element); in draw()
H A Dsector.cpp2523 void Sector::getElementStocks(int *n,int *fraction,Id id) const { in getElementStocks() function in Sector