Home
last modified time | relevance | path

Searched refs:getExtendedGunChoice (Results 1 – 4 of 4) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/externalized/
H A DContentManager.h128 virtual const std::vector<std::vector<const WeaponModel*> > & getExtendedGunChoice() const = 0;
H A DDefaultContentManager.h126 …virtual const std::vector<std::vector<const WeaponModel*> > & getExtendedGunChoice() const overrid…
H A DDefaultContentManager.cc890 const std::vector<std::vector<const WeaponModel*> > & DefaultContentManager::getExtendedGunChoice()… in getExtendedGunChoice() function in DefaultContentManager
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DInventory_Choosing.cc56 const std::vector<std::vector<const WeaponModel*> > & gunChoice = GCM->getExtendedGunChoice(); in GetWeaponClass()
86 const std::vector<std::vector<const WeaponModel*> > & gunChoice = GCM->getExtendedGunChoice(); in MarkAllWeaponsOfSameGunClassAsDropped()
1969 gunChoice = &GCM->getExtendedGunChoice(); in SelectStandardArmyGun()