Searched refs:getFGObjAnimCurrentDirection (Results 1 – 3 of 3) sorted by relevance
115 Sint32 getFGObjAnimCurrentDirection(const Uint32 obj);
408 Sint32 getFGObjAnimCurrentDirection(const Uint32 obj) { in getFGObjAnimCurrentDirection() function
230 loopDirection = getFGObjAnimCurrentDirection(objid); in luaObjAnimCurrentDirection()